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RPG-ology #55: The Process

June 21, 2022 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #55:  The Process, for May 2022. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  The Process, and is reposted here … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: character sheet, characters, choices, creativity, dimensions, funeral, Game Ideas Unlimited, Gaming Outpost, illusion, intellect, Jay Fedigan, M. Joseph Young, music, romance, sentience, setting, superstition, television, thomas edison

Faith in Play #55: Marriage

June 7, 2022 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #55:  Marriage, for June 2022. I have written quite a bit about marriage over the years; I’ll not endeavor to list anything here.  It strikes me, though, that although in my fiction I’ve had several weddings and character marriages, and in my games likewise, I haven’t written much about marriages … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: aliens, characters, christian, elves, faith and gaming, fiction, Game Ideas Unlimited, gender, marriage, polyandry, polygamy, promiscuity, rpg-ology, sex

Faith in Play #54: Stigma

May 3, 2022 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #54:  Stigma, for May 2022. Half a year ago, when RPG-ology #48:  Embraces was published, a reader following our Facebook page (which exists primarily to let people know we exist somewhere else) commented that we should drop the word “Christian” from our group’s name.  I responded to ask why, but … [Read more…]

Posted in: Chaplain's Corner, Faith and Gaming Tagged: bad guys, characters, christian, christian gamers guild, facebook, faith in play, fiction, gamers, marriage, relationships, role-playing game, roleplaying, romance, rpg-ology, song of solomon

RPG-ology #53: In the Spirit of Radio

April 19, 2022 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #53:  In the Spirit of Radio, for April 2022. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition.  This was originally published in the Winter 2004 edition of the Daedalus e-zine, and was forgotten when that publication vanished.  However, having seen the French … [Read more…]

Posted in: RPG-ology Tagged: advice, characterization, characters, creation, disney, fantasy, fear, gaming, hobbits, imagination, magic, monsters, multiverser, music, relationships, role-playing, role-playing game, roleplaying, roleplaying game, ron edwards, rpg, science fiction, settings, social, sorcerer, story, television, tips, tolkien, universalis, world building, worldbuilding

RPG-ology #48: Embraces

November 16, 2021 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #48:  Embraces, for November 2021. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating copies of many lost Game Ideas Unlimited articles.  This was originally published as Game Ideas Unlimited:  Embraces, and has been reproduced here with minor editing [bracketed]. I … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: adventure, aragorn, characters, clue, commander jonathan ford, cross-gender, dancing princess, dragonslayer, experience points, gender, han solo, hunt for red october, jack ryan, james bond, legend, lieutenant loni henderson, lord of the rings, miss scarlet, movies, multiverser, patriot games, players, princess leia, professor plum, relationship, romance, romancing the stone, samwise, seaquest, star trek, star wars, television

Ten Tips for Turning your Session Notes into Short Stories

July 27, 2021 by mgarcia Leave a Comment

When I started to DM with regularity, I began keeping bulleted summary notes on each gaming session.  By my current standards, those first notes were barely adequate.  In time, I made some improvements.  I also began to incorporate into my summary notes some short lines of text that I used during the session itself.  They … [Read more…]

Posted in: Tutorials Tagged: AD&D, battle, braveheart, cavalier, characters, cleric, combat, creative writing, details, DM, fantasy, fear, fighter, flashback, frangia, frangians, gaming, magic-user, mel gibson, notes, npc, pc, players, proofread, rpg, science fiction, stephen king, stories, story, theater of the mind, thief, val kilmer, writing

RPG-ology #42: Who?

May 18, 2021 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #42:  Who?, for May 2021. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating copies of many lost Game Ideas Unlimited articles.  This was originally published as Game Ideas Unlimited:  Who?, and has been reproduced here with minor editing [bracketed]. There … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: AD&D, ADR's and Surv's, buffy the vampire slayer, character generation, characters, dawn, dungeons & dragons, Game Ideas Unlimited, indiana jones, multiverser, mystery options, roleplaying games

Faith in Play #39: Of Aliens and Elves

February 2, 2021 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #39:  Of Aliens and Elves, for February 2021. Fantasy and science fiction are riddled with races.  Star Trek offers Vulcans, Klingons, Romulans, Cardassians, Bajorans, and a host of others.  Dungeons & Dragons gives us multiple varieties of Elves, Dwarfs, Gnomes, and Halflings, just for starters, and keeps going from there.  … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: advanced dungeons & dragons, aliens, bajoran, c.s. lewis, cardassian, centaur, characters, demihuman, dungeons & dragons, dwarf, elves, fantasy, fiction, giant, gnome, halfling, harry potter, heaven, house elves, human, jesus, Klingons, outer planes, prime material plane, ray bradbury, reincarnation, resurrection, romulan, saint paul, salvation, science fiction, soteriology, star trek, vulcan

Running the Single Session Adventure

September 22, 2020 by mgarcia Leave a Comment

The fourth and final piece of a series on designing and running one-shot scenarios. If you missed any of the earlier articles, find them here: Designing the Adventure part 1 • Design part 2 • Prep for the Session Encourage Play that Saves Time In Part 1 of this series, I wrote that I would avoid issues … [Read more…]

Posted in: Tutorials Tagged: adventure, adventure design, characters, single session

Prep for Single Session Adventures

September 8, 2020 by mgarcia Leave a Comment

Part 3 of a series on designing and running one-shot scenarios.  If you missed any of the earlier articles, find them here: Designing the Adventure part 1 • Design part 2 Give out Characters Beforehand If you decide to use pre-generated characters, send the character sheets to your players before game day. This will allow them … [Read more…]

Posted in: Tutorials Tagged: AD&D, adventure design, characters, D&D, goblins, npcs, preparation, single session
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