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Faith in Play #85: Codes

December 3, 2024 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #85:  Codes, for December 2024. In any village, any city, any region, any world, characters are constrained.  They are, of course, constrained by the local law.  I have written extensively about that elsewhere, particularly in The Source of Law, The Course of Law, and The Force of Law.  That, though, … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: assassin, character, ethics, faith, knights, law, lawyer, marriage, moral, nobility, non-player character, places to go people to be, religion, shipping, thief, weapons

RPG-ology #74: Senseless

January 16, 2024 by M. J. Young, Chaplain 1 Comment

This is RPG-ology #74:  Senseless, for January 2024. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  Senseless, and is reposted here with minor … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: boy scouts, canoe, canoeing, character, fear, Game Ideas Unlimited, Gaming Outpost, places to go people to be, Regis Pannier, rpg-ology, terror

RPG-ology #68: Expertise

July 18, 2023 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #68:  Expertise, for July 2023. I was packing up ground beef for the freezer.  Generally if I have a bit of money and there’s a good price for it, I buy between ten and twenty pounds, and try to repackage it in zipper bags of about three pounds each which I can … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: character, play

Faith in Play #68: Prayer

July 4, 2023 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #68:  Prayer, for July 2023. This arose in discussion on the Christian Gamers Guild mailing list.  It seems that someone mentioned a new role playing game in which players were expected to verbalize the in-game prayers of their fictional characters to the real God.  Guild members had mixed reactions to … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: c.s. lewis, character, christian, christian gamers guild, cleric, CS Lewis, deity, faith and gaming, fiction, game, god, gods, i game, identification, improvisation, jesus, multiverser, prayer, roleplaying game, worlds

RPG-ology #66: Identity

May 16, 2023 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #66:  Identity, for May 2023. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  Flirting, and is reposted here with minor … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: character, character death, cross-gender, death, exploration, homosexuality, horror, sex, sexuality, sliders, superheroes, undead, vampires

RPG-ology #57: Ives Loves a Parade

August 16, 2022 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #57:  Ives Loves a Parade, for August 2022. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  Ives Loves a Parade, … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: bach, character, charles ives, christian gamers guild, cthulhu, dungeon, Game Ideas Unlimited, hunter, music, parade, places to go people to be, plot, probability

Faith in Play #53: Synchronicity

April 5, 2022 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #53:  Synchronicity, for April 2022. On the Christian Gamers Guild discussion board, Michael Garcia raised a familiar question with a new twist:  how do you bring the hand of God into a role playing game without going over the top?  In a game like Advanced Dungeons & Dragons™ magic is … [Read more…]

Posted in: Faith in Play Tagged: AD&D, advanced dungeons & dragons, albert einstein, cards, character, christian gamers guild, coincidence, deity, dice, divine, drama, fiat, fortune, god, gods, jung, karma, magic, mechanics, michael garcia, miracles, players, proverbs 16:33, random, randomness, referee

Faith in Play #22: Individualism

September 3, 2019 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #22:  Individualism, for September 2019. Quite a few years ago now I was playing a character in an experimental Attorney class in a game largely based on original Advanced Dungeons and Dragons™.  I had just successfully defended a player character (an Antipaladin) on a murder and robbery charge, and the … [Read more…]

Posted in: Faith in Play Tagged: ACLU, AD&D, advanced dungeons & dragons, alignment, anarchy, attorney, belief, bill of rights, c.s. lewis, chaos, chaotic, character, CS Lewis, D&D, democracy, dnd, dungeons & dragons, dungeons and dragons, evil, good, good and evil, goodness, greed, individual, law, lawful, lawyer, libertarian, liberty, order, religion, role-playing game, roleplaying game, selfish, selfishness, society, wickedness

Faith and Gaming: Archetypes

July 4, 2017 by M. J. Young, Chaplain Leave a Comment

Perhaps it was just a passing thought; perhaps it was a sudden inspiration. One of the members of the Christian Gamers Guild who has in the past suggested good ideas for topics for this series (including the Sex and Gender discussions) asked whether there had been an article on archetypes, and suggested that it might … [Read more…]

Posted in: Chaplain's Corner, Faith and Gaming Tagged: archetypes, character, faith, faith and gaming, gaming, jung, mjyoung, psychology, symbol, vice, virtue, warrior

Faith and Gaming: Characters

August 9, 2016 by M. J. Young, Chaplain Leave a Comment

More than two decades ago now, before I’d ever heard of role playing games or Dungeons & Dragons™ or the hobby game industry, I took an undergraduate course in creative writing, specifically writing fiction. I suppose I had some distant dream of retiring and writing the next great fantasy novel, and I thought this would … [Read more…]

Posted in: Chaplain's Corner, Faith and Gaming Tagged: atheist, character, characterization, Come Live Die, creative writing, faith, faith and gaming, gaming, George Verwer, multiverser, novel, pagan, role-playing, roleplaying, roleplaying game, rpg, Verse Three Chapter One
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