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Christian Gamers Guild

death

RPG-ology #66: Identity

May 16, 2023 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #66:  Identity, for May 2023. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  Flirting, and is reposted here with minor … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: character, character death, cross-gender, death, exploration, homosexuality, horror, sex, sexuality, sliders, superheroes, undead, vampires

Faith in Play #60: Afterlife

November 1, 2022 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #60:  Afterlife, for November 2022. What happens when we die? The western religious view (I call it “western” because it is the view of most but not all Christians and Muslims) is that the soul or spirit goes to a place of either punishment or reward, depending on what it … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: character death, death, dungeons & dragons, Klingons, ragnorak, religion, soul, spirit

Faith in Play #59: Ghosts

October 4, 2022 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #59:  Ghosts, for October 2022. At some point I was asking about topics for this series, and someone suggested including the undead, giving a list of several examples in that group.  We did a piece about Vampires specifically, but otherwise have left the group untouched.  Yet there is one member … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: afterlife, apocalypse, Beetlejuice, dead, death, demons, ghosts, paranormal, psychic, supernatural, undead, vampires, zombie

2020 at the Christian Gamers Guild Reviewed

December 31, 2020 by M. J. Young, Chaplain 3 Comments

The year 2020 surprised all of us, as we scrambled to make life work under entirely different conditions.  However, the viral impact on our web site was minimal, as although we slowed down a bit we continued providing what we hope are valuable quality articles on gaming and faith.  Last December we published 2019 at … [Read more…]

Posted in: Bible Study, Chaplain's Corner, Conventions, Faith in Play, Games, Roll for Teaching, RPG-ology, The D&Degenerate, Tutorials Tagged: adventure design, alignment, autism, balance, character death, christian games, contortionist, death, dependent, derek white, dice, dungeons & dragons, faith in play, fiction, freedom, freedom of expression, Game Ideas Unlimited, games, geek, geek preacher, guidance, handicap, illusionism, knights of the dinner table, magic, map, mapping, matthew butler, metaphor, michael garcia, monster, neutrality, Person of Interest, Politically Correct, psionics, role-playing, rpg-ology, sewers, single session, spiritual warfare, superstition, teaching, teleportation, thanks, undead, vampires

RPG-ology #33: Flirting

August 18, 2020 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #33:  Flirting, for August 2020. There was a Game Ideas Unlimited article of this title that addressed these ideas (not, it should be noted, romance).  That article appears to have been lost, and this is an attempt to address the ideas afresh. We roleplay for many different reasons.  Ron Edwards has identified … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: asia, bullies, character death, characters, creative agenda, death, engineer, evil, fighters, Game Ideas Unlimited, gamism, GNS, gunslinger, medieval, Narnia, outer space, post-apocalyptic, role-playing, roleplaying, saturn 5, sci-fi, science fiction, starship, swordfighter, toontown, western, wild west, wizard

RPG-ology #28: Character Death

March 17, 2020 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #28:  Character Death, for March 2020. A couple times recently I have seen social media posts calling for role playing gamers to express their opinions about character death.  The promoter indicated that he was planning to write an article on the subject, and eventually I had the opportunity to read it–but honestly … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: basic dungeons & dragons, blue box, character death, D&D, death, Diana Jones Award, dungeons & dragons, faith in play, fear, funerals, gamma world, goblins, Holmes edition, illusionism, mourning, multiverser, non-player character, orc, role-playing, role-playing game, roleplaying, roleplaying game, ron edwards, total party kill

RPG-ology #21: Living In the Past

August 20, 2019 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #21:  Living In the Past, for August 2019. All four of my grandparents have died.  I have also lost my father, and both of my wife’s parents are gone.  I had a long list of great uncles and great aunts at one time, but it has dwindled to nothing, and of my … [Read more…]

Posted in: RPG-ology Tagged: adventure design, boy scouts, c.s. lewis, creative writing, CS Lewis, death, dying, family, Game Ideas Unlimited, grandparent, marriage, parent, relationships, world building, worldbuilding, worlds, writing

Faith in Play #16: Mourning

March 5, 2019 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #16:  Mourning, for March 2019. Dearly beloved, we gather today to mourn the passing of our companion Ralph, a bold adventurer who met his fate defending his friends and companions.  Although we are greatly saddened at this loss, we can take some comfort in the knowledge that Ralph was a … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: death, funerals, grief, loss, mourning

RPG-ology #3: History of Hit Points

February 20, 2018 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #3: History of Hit Points, for February 2018. Some time ago the Christian Gamers Guild republished the excellent article by Charles Franklin, Hitting Them Where It Hurts. Charles Franklin is the nom de plume of a marine who testifies as an expert witness on issues like that, and a long-time gamer. He … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: chainmail, death, dungeons & dragons, dungeons and dragons, h.g. wells, hero, heroism, hit points, miniatures, tsr, wargames

Faith and Gaming: Bad Things

June 7, 2016 by M. J. Young, Chaplain 1 Comment

Last month we talked about Settings, one of the foundation stones of role playing, the worlds in which we play. We could go on and talk about characters, plots, deities, philosophies—but in addressing settings, we opened an important issue that we didn’t address. What do you do about Bad Things, and is it appropriate for … [Read more…]

Posted in: Chaplain's Corner, Faith and Gaming Tagged: bad guys, conflict, darkness, death, death star, destruction, disaster, dragons, evil, heroes, heroism, monsters, sorcerers, vampires, villains, villainy, world building, wrath of God

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