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guidance

Faith in Play #62: Theocracy

January 3, 2023 by M. J. Young, Chaplain 1 Comment

This is Faith in Play #62:  Theocracy, for January 2023. Whether our imagined worlds are vast universes or small villages, there is always someone, person, people, or other, who is in charge.  We call that government.  In most of our medieval-themed worlds, and many of our futuristic ones, we envision a monarchial feudalism.  In the … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: caesar, christian gamers guild, democracy, fantasy, feudalism, futuristic, god, gods, government, guidance, Israel, joshua, judges, medieval, michael garcia, monarchy, monotheism, moses, oracle, pantheon, pharaoh, plato, priests, prophets, sci-fi, science fiction, theocracy, winston churchill

2022 at the Christian Gamers Guild Reviewed

December 31, 2022 by M. J. Young, Chaplain Leave a Comment

We again finished the year, and should observe the tradition to post an index of the past year’s articles on the last day.  In December of 2021 we published 2021 At the Christian Gamers Guild Reviewed, and in previous years 2020 at the Christian Gamers Guild Reviewed; 2019 at the Christian Gamers Guild Reviewed; Thirteen … [Read more…]

Posted in: Bible Study, Chaplain's Corner, Faith in Play, RPG-ology Tagged: AD&D, advanced dungeons & dragons, bible study, christian, D&D, design, dungeons & dragons, dungeons and dragons, game design, Game Ideas Unlimited, ghosts, gm tips, guidance, heroes, mjyoung, player tips, sentience, superheroes, tips

Faith in Play #56: Guidance

July 5, 2022 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #56:  Guidance, for July 2022. In most of our games, either God or the gods are irrelevant, or we via our characters tell them what we want to do and ask or sometimes tell them to help.  Sometimes the referee decides that we will go on a quest, and a … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: c.s. lewis, characters, chronicles of narnia, cleric, CS Lewis, deity, fantasy, god, gods, guidance, illusionism, luck, magic, magic-user, mechanics, prayer, prophet, spells, the chronicles of narnia, traveller

Faith in Play #42: Lucifer

May 4, 2021 by M. J. Young, Chaplain 2 Comments

This is Faith in Play #42:  Lucifer, for May 2021. A few months back I looked at a controversial television series and expressed some thoughts on guidance.  This month I am looking at an even more controversial television series, Lucifer, and finding another lesson. Yes, the theology is wonky in so many ways, and the … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: angel, demons, devil, guidance, hell, lucifer, marriage

2020 at the Christian Gamers Guild Reviewed

December 31, 2020 by M. J. Young, Chaplain 3 Comments

The year 2020 surprised all of us, as we scrambled to make life work under entirely different conditions.  However, the viral impact on our web site was minimal, as although we slowed down a bit we continued providing what we hope are valuable quality articles on gaming and faith.  Last December we published 2019 at … [Read more…]

Posted in: Bible Study, Chaplain's Corner, Conventions, Faith in Play, Games, Roll for Teaching, RPG-ology, The D&Degenerate, Tutorials Tagged: adventure design, alignment, autism, balance, character death, christian games, contortionist, death, dependent, derek white, dice, dungeons & dragons, faith in play, fiction, freedom, freedom of expression, Game Ideas Unlimited, games, geek, geek preacher, guidance, handicap, illusionism, knights of the dinner table, magic, map, mapping, matthew butler, metaphor, michael garcia, monster, neutrality, Person of Interest, Politically Correct, psionics, role-playing, rpg-ology, sewers, single session, spiritual warfare, superstition, teaching, teleportation, thanks, undead, vampires

Faith in Play #34: Guidance and The Machine

September 1, 2020 by M. J. Young, Chaplain 1 Comment

This is Faith in Play #34:  Guidance and The Machine, for September 2020. Some people I know are terrified of the vision of the world in Person of Interest, the television series currently available on Netflix.  In it, a man going by the name of Harold Finch has created a hardware/software combination that monitors and … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: artificial intelligence, camera, cell phone, computer, data, devotional, father brown, god, guidance, hardware, harold finch, john reese, joss carter, lionel fusco, metaphor, moses, Netflix, paul, Person of Interest, prophet, root, saint paul, samantha groves, sameen shaw, sci-fi, science fiction, scifi, software, terrorism, terrorist, terrorist attacks, The Machine

Faith in Play #31: Magic Roads

June 2, 2020 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #31:  Magic Roads, for June 2020. Some years back I was playing in a game in which the city was ruled by chaotic gods who objected to anything being orderly or sensible.  This was particularly noticeable in connection with the roads:  it was impossible to make a map.  I secretly … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: Cape May, chaotic, garden state parkway, global positioning system, god, gods, google maps, guidance, Lobster House, map, map-making, mapping, roads, sirius black, world trade center

Faith in Play #25: Impact

December 3, 2019 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #25:  Impact, for December 2019. Back in maybe 1981 when I first started explaining on contemporary Christian radio station WNNN-FM that Dungeons & Dragons™ was not some evil cult activity but a very Christian game, I was as a lone voice crying in the wilderness.  In 1997 when I first … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: 1980's, AD&D, advanced dungeons & dragons, c.s. lewis, carpg, carpga, cgg, chaplain, committee for the advancement of role playing games, CS Lewis, defense, guidance, ministries, paul cardwell, Tracy Hickman

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