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Christian Gamers Guild

Faith in Play #36: Thanks

November 3, 2020 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #36:  Thanks, for November 2020. Later this month Americans will be celebrating Thanksgiving, a secular holiday established for religious people to give thanks to God.  Canadians did the same in the middle of last month.  Most cultures and nations historically have had a harvest festival celebration to express gratitude for … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: Americans, calendar, Canadians, celebration, chaplain, christian gamers guild, conventions, faith and gaming, festival, god, good guys, gratitude, harvest, holiday, patreon, paypal, Pentecost, store, swag, thanks, thanksgiving, worship service

Starfinder Stuff for Pathfinder Second Edition

October 27, 2020 by thegamemaster Leave a Comment

Conversion rules for the inclusion of Starfinder content in a Pathfinder Second Edition game, if you like to mix your chocolate and peanut butter. Starfinder Stuff can be taken from the Starfinder Core Rulebook, Armory, and any other official Starfinder resource with GM approval. Normally, these would be located or obtained through events in the … [Read more…]

Posted in: Games, Tutorials Tagged: conversion, D20, fantasy, pathfinder, pathfinder 2e, pathfinder second edition, rules, sci-fi, science fiction, starfinder

RPG-ology #35: Believable Nonsense

October 20, 2020 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #35:  Believable Nonsense, for October 2020. This article is named for the lost Game Ideas Unlimited:  Believable Nonsense, whose original ideas are recalled here. Years ago I assisted two of my sons in burying a beloved cat, somewhere along the outside of the fence around our yard.  That event inspired the original … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: belief, cemetery, faith in play, funeral, Game Ideas Unlimited, grave, luck, superstition

Tough Choices Make for a Good Game

October 13, 2020 by mgarcia Leave a Comment

Many years ago, when we were just learning to play D&D Third Edition, our weekly gaming group spent over a year exploring the Temple of Elemental Evil. What started out as a brief tutorial in a new game system never ended, and a year later several players grew bored and frustrated. Though I joined the … [Read more…]

Posted in: Tutorials Tagged: 1st edition, 2nd edition, 3rd edition, AD&D, aliens, ammo, ammunition, arrows, battle of isandlwana, bill paxton, campaign, conan, conan the destroyer, D&D, dave arneson, desert, DM, dungeons & dragons, equipment, exploration, Fafrhd, food, fritz leiber, gary gygax, grey mouser, hit points, index card, indiana jones, j.r.r. tolkien, jaws, king arthur, knights of the round table, lantern, Laura Hickman, logistics, lord of the rings, magic items, monopoly, Monty Haul, oil, pokemon, raiders of the lost ark, robert e. howard, strength, tension, the 13th warrior, torch, Tracy Hickman, treasure, water, zulu dawn, zulu warriors

Faith in Play #35: Seekers

October 6, 2020 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #35:  Seekers, for October 2020. The “magic” in our role playing games is “make believe.”  It’s not real, and no one could by reading any of the Dungeons & Dragons rulebooks or source books learn how to do any “real magic,” if such a thing exists.  Indeed, you can’t learn … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: bible, books, calling fire, card catalogue, difficult question, dungeons & dragons, fantasy, fiction, game, games, gateway, harry potter, healing, jesus, magic, make-believe, Middle Earth, miracles, Narnia, occult, occultism, paganism, pagans, parting water, popular culture, raising the dead, reading, scripture, wicca, wiccan, witch, witches, wizard, wizards, world wide web

Complex Firearms for D20 Games

September 29, 2020 by thegamemaster Leave a Comment

There are several concepts that need to be understood for proper potential damage dice for a given firearm system. There are two kinds of cavities that are created when a projectile hits a body. The wound cavity is created by the track of the projectile damaging tissue as it travels through the body, creating a … [Read more…]

Posted in: Games, Tutorials, Uncategorized Tagged: firearms, guns, pathfinder, pathfinder 2e, pathfinder second edition, rules, simulation

Running the Single Session Adventure

September 22, 2020 by mgarcia Leave a Comment

The fourth and final piece of a series on designing and running one-shot scenarios. If you missed any of the earlier articles, find them here: Designing the Adventure part 1 • Design part 2 • Prep for the Session Encourage Play that Saves Time In Part 1 of this series, I wrote that I would avoid issues … [Read more…]

Posted in: Tutorials Tagged: adventure, adventure design, characters, single session

RPG-ology #34: Invisible Coins

September 15, 2020 by M. J. Young, Chaplain 1 Comment

This is RPG-ology #34:  Invisible Coins, for September 2020. This was originally published as Game Ideas Unlimited:  Invisible Coins on July 27, 2001.  It is only slightly edited for republication here. You’ve probably heard the line about our strange and beautiful relationship—in which I’m beautiful, and you’re… well, I’ll assume you’ve heard it.  My relationship … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: choices, coffee, coins, D&D, dice, dimitrios jim denaxas, dungeons & dragons, e.r. jones, er jones, fair, friend, game, Game Ideas Unlimited, heads or tails, illusion, invisible, multiverser, referee, relationship

Prep for Single Session Adventures

September 8, 2020 by mgarcia Leave a Comment

Part 3 of a series on designing and running one-shot scenarios.  If you missed any of the earlier articles, find them here: Designing the Adventure part 1 • Design part 2 Give out Characters Beforehand If you decide to use pre-generated characters, send the character sheets to your players before game day. This will allow them … [Read more…]

Posted in: Tutorials Tagged: AD&D, adventure design, characters, D&D, goblins, npcs, preparation, single session

Faith in Play #34: Guidance and The Machine

September 1, 2020 by M. J. Young, Chaplain 1 Comment

This is Faith in Play #34:  Guidance and The Machine, for September 2020. Some people I know are terrified of the vision of the world in Person of Interest, the television series currently available on Netflix.  In it, a man going by the name of Harold Finch has created a hardware/software combination that monitors and … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: artificial intelligence, camera, cell phone, computer, data, devotional, father brown, god, guidance, hardware, harold finch, john reese, joss carter, lionel fusco, metaphor, moses, Netflix, paul, Person of Interest, prophet, root, saint paul, samantha groves, sameen shaw, sci-fi, science fiction, scifi, software, terrorism, terrorist, terrorist attacks, The Machine
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