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Game Ideas Unlimited

RPG-ology #25: Transmats

December 17, 2019 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #25:  Transmats, for December 2019. This article has been republished from Gaming Outpost’s Game Ideas Unlimited series from June, 2001, only slightly edited for republication here, originally entitled Game Ideas Unlimited:  Transmats. Matter transmitters bug me.  In short, I find them incredible in the most basic meaning of that word:  I don’t … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: containment, cooking, dilithium crystals, disintegrate, disintegrating, disintegrator, doctor who, force field, Game Ideas Unlimited, Gaming Outpost, generate, healing, Heisenberg, Heisenberg Uncertainty Principle, Larry Niven, matter transmission, matter transmitter, medicine, nuclear bomb, nuclear fission, pattern loss, power, pseudo-science, reintegrate, replication, replicator, roast, science, science fiction, scifi, spirit, spirits, star trek, technology, teleportation, transmat, transmats

RPG-ology #24: An Amusing Dungeon

November 19, 2019 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #24:  An Amusing Dungeon, for November 2019. On June 1, 2001, Gaming Outpost began publishing Game Ideas Unlimited with an introduction to the author and the series plan.  The following week this article appeared, only slightly edited for republication here, under the title Game Ideas Unlimited:  An Amusing Dungeon.   Some years … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: AD&D, advanced dungeons & dragons, adventure design, amusement park, betting, creativity, D&D, dnd, dragons, dungeon design, dungeons & dragons, dungeons and dragons, funhouse, Game Ideas Unlimited, Gaming Outpost, gryphon, hippogriff, labyrinth, maze, merry-go-round, pegasus, roller coaster, shooting gallery, tilt-a-whirl, trap, traps, world building, worldbuilding

RPG-ology #21: Living In the Past

August 20, 2019 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #21:  Living In the Past, for August 2019. All four of my grandparents have died.  I have also lost my father, and both of my wife’s parents are gone.  I had a long list of great uncles and great aunts at one time, but it has dwindled to nothing, and of my … [Read more…]

Posted in: RPG-ology Tagged: adventure design, boy scouts, c.s. lewis, creative writing, CS Lewis, death, dying, family, Game Ideas Unlimited, grandparent, marriage, parent, relationships, world building, worldbuilding, worlds, writing

RPG-ology #8: The Illusion of Choice

July 17, 2018 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #8:  The Illusion of Choice, for July 2018. Last time we talked a bit about the power of the referee, how it can be abused, and the principles that should prevent that abuse.  This time our focus is on how to use that power in a way that will enhance the game … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: adventure design, control, Game Ideas Unlimited, illusion, illusionism, multiverser, places to go people to be, scenario, terrorism, the impossible thing before breakfast, theory

RPG-ology #1: Near Redundancy

December 19, 2017 by M. J. Young, Chaplain 1 Comment

This is RPG-ology #1: Near Redundancy, for December 2017. If it seems to you like I just launched a new article series two weeks ago, congratulate yourself on your astute observation: Faith in Play #1: Reintroduction just appeared. That series is in a real sense a continuation of the Faith and Gaming series of a … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: dave arneson, faith and gaming, faith in play, Game Ideas Unlimited, Gaming Outpost, gary gygax, Jeu de Rôle, multiverser, places to go people to be, rpg-ology, the forge

Faith in Play #1: Reintroduction

December 5, 2017 by M. J. Young, Chaplain 2 Comments

This is Faith in Play #1: Reintroduction, for December 2017. There is a sense in which this is the continuation of the Faith and Gaming series. I began writing that in April, 2001, and continued doing so every month for four years—and then stopped. It seemed to end abruptly to me, but as I looked … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: blackwyrm, CS Lewis, D&D, dnd, dungeons & dragons, dungeons and dragons, er jones, faith and gaming, Game Ideas Unlimited, Gaming Outpost, jim aubuchon, multiverser, places to go people to be, pride and prejudice, roleplayingtips.com, rpgnet, the forge

Chaplain’s Bible Study: 1 John

August 31, 2016 by Leave a Comment

CGG’s Chaplain, Mark Joseph Young, has completed his study of II Peter and will be moving on to I John soon, making this is a good time to join the study. You may do so by sending an email to study-subscribe@christian-gamers-guild.org or going to the Groups.io page. In addition, we would like to encourage anyone … [Read more…]

Posted in: Bible Study, Chaplain's Corner Tagged: 1 john, about the fruit, bible study, chaplain, Game Ideas Unlimited, mjyoung, multiverser, patreon, the examiner, time travel, Verse Three Chapter One, what does god expect

Faith and Gaming: Cults

July 19, 2016 by M. J. Young, Chaplain Leave a Comment

Some time ago while on an afternoon picnic with my wife the subject of my writing arose. (I write for the gaming industry, as my biographical information attests, so in a sense we were talking about my work.) The talk took a turn toward my responses to criticisms of role playing games and discussions I … [Read more…]

Posted in: Chaplain's Corner, Faith and Gaming Tagged: cults, evil, FAQ, Game Ideas Unlimited, Gaming Outpost, NFL, satan, satanism, satanist, sports
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