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good and evil

Faith in Play #61: Christian D&D

December 6, 2022 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #61:  Christian D&D, for December 2022. Someone I have known online probably since I first became Chaplain of the Christian Gamers Guild recently read my recently republished book Do You Trust Me? (and made some positive comments about it), but then messaged me thus: …in your book Do You Trust … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: advanced dungeons & dragons, angels, basic dungeons & dragons, bible, c.s. lewis, christian game, christian gamers guild, christian games, competitive, cooperative, cosmology, cross, D&D, dave arneson, demons, devil, do you trust me, dungeons & dragons, elijah, elisha, faith and gaming, fantasy, gary gygax, george macdonald, gideon, good and evil, harry potter, Holmes edition, j.k. rowling, j.r.r. tolkien, joshua, madeleine l'engle, magic, magic symposium, medieval, moses, Narnia, paladins, resurrection, solomon, spells, spiritual battle, the way the truth and the dice, vampires, weapons

Faith in Play #44: An Alignment Grid

July 6, 2021 by M. J. Young, Chaplain 3 Comments

This is Faith in Play #44:  An Alignment Grid, for July 2021. I thought I had finished discussing alignment, as it appears in Original Advanced Dungeons & Dragons™.  I had explained why it was the True Religion of characters in the game world, and described Goodness as beneficence, Wickedness or Evil as selfishness, Law as … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: ACLU, advanced dungeons & dragons, alignment, American Civil Liberties Union, atilla the hun, balance, beneficence, bill of rights, capitalism, chaos, christianity, corner alignment, darth vader, darwinism, evil, feudalism, good, good and evil, goodness, justice, king arthur, law, libertarian, libertarianism, liberty, marquis de sade, marxism, neutral, neutrality, order, religion, Robin Hood, selfish, selfishness, side alignment, st. teresa of calcutta, taoism, wickedness

Faith in Play #43: Slavery

June 1, 2021 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #43:  Slavery, for June 2021. On September 16, 2019, then five-year-old Dulce Maria Alavez was apparently kidnapped from a playground in Bridgeton, New Jersey.  Ongoing investigations have revealed nothing but a sketch of one unidentified person in the area.  A seventy-five thousand dollar reward has been offered for her return.  … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: alignment, bible, chaos, creditor, debt, debtor, dulce maria alavez, dungeons & dragons, evil, FBI, good, good and evil, kidnapping, law, masters, prisoner, slavery, slaves, world building

Considering Monotheism for a Game Setting

May 25, 2021 by mgarcia Leave a Comment

Monotheism seems to be fairly uncommon in most campaign settings, but it is far more playable than one might think.  I once thought that such a system would equate to boredom because it seemed to eliminate a few fantasy staples, such as friction between the gods, religious wars, and even non-violent religious rivalry—all of which … [Read more…]

Posted in: Tutorials Tagged: angels, ash-shaitan, asmodeus, benedictine, campaign, christianity, cistercian, clergy, clerics, crusades, deity, demogorgon, demons, devil, dominicans, efreet, franciscans, gary gygax, gods, good and evil, hospitallers, iblis, Islam, jesuits, judaism, lucifer, mendicant, monk, monotheism, muhammad, orcus, pholtus, politics, prime material plane, religion, satan, setting, shedim, shi'a, spiritual warfare, st cuthbert, sunni, templars, teutonic knights, war, warfare

Faith in Play #30: Conflict

May 5, 2020 by M. J. Young, Chaplain

This is Faith in Play #30:  Conflict, for May 2020. A few years back my band Collision left its equipment set up in a church in which we had been practicing.  The drummer had gotten our logo made as a drum head cover, so there was this picture of the earth crashing into a giant … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: alignment, battle, christianity, Collision, D&D, demons, dungeons & dragons, e.r. jones, enemy, evil, faith, fantasy, good, good and evil, images, lewis, magic, multiverser, spiritual, spiritual battle, tolkien, war, weapons

Faith in Play #27: Believing Balance

February 4, 2020 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #27:  Believing Balance, for February 2020. Over a year ago we began a series on the notion that in the Original Advanced Dungeons & Dragons® game system alignment was the True Religion, what characters actually believed.  We have since examined those beliefs in Goodness, Wickedness, Order, and Individualism, the four … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: AD&D, advanced dungeons & dragons, alignment, chaos, chaotic, characters, cleric, cross-principled, druid, druidic, druidism, druids, evil, faith, good and evil, killing, law, lawful, legal, liberty, neutral, neutrality, nuclear bomb, order, pragmatic, religion, selfish, selfishness

Faith in Play #22: Individualism

September 3, 2019 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #22:  Individualism, for September 2019. Quite a few years ago now I was playing a character in an experimental Attorney class in a game largely based on original Advanced Dungeons and Dragons™.  I had just successfully defended a player character (an Antipaladin) on a murder and robbery charge, and the … [Read more…]

Posted in: Faith in Play Tagged: ACLU, AD&D, advanced dungeons & dragons, alignment, anarchy, attorney, belief, bill of rights, c.s. lewis, chaos, chaotic, character, CS Lewis, D&D, democracy, dnd, dungeons & dragons, dungeons and dragons, evil, good, good and evil, goodness, greed, individual, law, lawful, lawyer, libertarian, liberty, order, religion, role-playing game, roleplaying game, selfish, selfishness, society, wickedness

Faith in Play #21: Villainy

August 6, 2019 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #21: Villainy, for August 2019. It was a year ago, but I had a stack of articles in the queue when it happened, and decided not to disrupt the plan by answering what appeared to be a question from a Troll posted to our Facebook page (I managed to lose the … [Read more…]

Posted in: Faith in Play Tagged: bad guys, bad things, creative writing, deceit, ethics, evil, facebook, good and evil, morality, rogue, rogues, scoundrel, selfish, selfishness, thief, villains, villainy, wickedness

Faith and Gaming: Bad Guys

September 13, 2016 by M. J. Young, Chaplain Leave a Comment

Last month as we explored ways to express our faith in our gaming, we suggested that it could be done by playing the Good Guys. But we also insisted that this was not the only way it could be done. In fact, quite unexpectedly, we can often bring our faith to bear on a game … [Read more…]

Posted in: Chaplain's Corner, Faith and Gaming Tagged: aesop, assassin, c.s. lewis, D&D, dungeons and dragons, evil, faith, faith and gaming, gaming, good, good and evil, gordon college, heroes, howard bussell, lord of the flies, mjyoung, multiverser, salvation, villains, william golding

Faith and Gaming: In Vain

June 28, 2016 by M. J. Young, Chaplain Leave a Comment

Last month as we concluded our consideration of Magic, we raised a bigger issue: is it appropriate for characters in a fictional world to call upon any deity? It is not a simple question. At every turn God has commanded that we have no regard for other gods; it is top of the list in … [Read more…]

Posted in: Chaplain's Corner, Faith and Gaming Tagged: aslan, atheism, blasphemy, c.s. lewis, evil, faith, faith and gaming, gaming, good, good and evil, j.r.r. tolkien, magic, maleldil, multiverser, name of god, Narnia, role-playing, roleplaying, rpg, space trilogy, tolkien, world building, YHWH

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