This is RPG-ology #74: Senseless, for January 2024. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles. This was originally Game Ideas Unlimited: Senseless, and is reposted here with minor … [Read more…]
This is RPG-ology #53: In the Spirit of Radio, for April 2022. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition. This was originally published in the Winter 2004 edition of the Daedalus e-zine, and was forgotten when that publication vanished. However, having seen the French … [Read more…]
When I started to DM with regularity, I began keeping bulleted summary notes on each gaming session. By my current standards, those first notes were barely adequate. In time, I made some improvements. I also began to incorporate into my summary notes some short lines of text that I used during the session itself. They … [Read more…]
This is RPG-ology #28: Character Death, for March 2020. A couple times recently I have seen social media posts calling for role playing gamers to express their opinions about character death. The promoter indicated that he was planning to write an article on the subject, and eventually I had the opportunity to read it–but honestly … [Read more…]
This is RPG-ology #14: Shock, for January 2019. About a year ago a discussion in the Christian Gamers Guild group reminded me of a couple articles I’d published in the Game Ideas Unlimited series that were lost but worth reviving. This is a recreation of the first of those. I’m pretty sure it was 1973. … [Read more…]
Several years ago, I ran a fantasy horror game for a group of teenagers from my church. It was their very first roleplaying game, and I felt both very privileged to have the opportunity to introduce them to the hobby and very responsible for keeping them on a godly path in their play. My own … [Read more…]
Late last year (2002 at the time of this writing), on what I hope I may be excused for calling an inauspicious day, someone known to me only by an Internet screen name, somewhere else in these United States, was persecuted for being a gamer.
I was looking back at the article Good Guys in this series, as it discussed how we can bring our faith into our games by playing characters who directly express that faith, when it suddenly occurred to me that I could not remember a character playing that sense of awe we sometimes have when we … [Read more…]