• The Way, the Truth, & the Dice
  • Join the Guild!
  • About Us
    • Statement of Faith
    • Code of Conduct
    • Constitution
  • Store
Christian Gamers Guild

magic

Designing Deeper Adventures

December 22, 2020 by mgarcia Leave a Comment

No, this article isn’t about dungeons or caves. It’s about a design lesson that I only learned as an adult. As a kid, I skimmed through the Dungeon Masters Guide and the Monster Manuals countless times, planning adventures or just perusing all of the intriguing stuff within. Though this wasn’t playing, it was still magic. … [Read more…]

Posted in: Tutorials Tagged: advice, D&D, dungeons & dragons, dungeons and dragons, fantasy, gm tips, magic, role-playing, role-playing game, tips, world building, worldbuilding

RPG-ology #36: Phionics

November 17, 2020 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #36:  Phionics, for November 2020. I was conversing with someone via messaging and he misspelled a word.  I recognized what he meant, so I overlooked it—but it got me thinking. The word he wanted was psionics, which had just been mentioned in our conversation, but he misspelled it phionics, which is probably … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: advanced dungeons & dragons, contortionist, D. C. Comics, iron fist, kick-ass, lethal weapon 2, magic, martin riggs, psionics, psychic, straitjacket, super-elastic plastic man, superheroes

Faith in Play #35: Seekers

October 6, 2020 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #35:  Seekers, for October 2020. The “magic” in our role playing games is “make believe.”  It’s not real, and no one could by reading any of the Dungeons & Dragons rulebooks or source books learn how to do any “real magic,” if such a thing exists.  Indeed, you can’t learn … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: bible, books, calling fire, card catalogue, difficult question, dungeons & dragons, fantasy, fiction, game, games, gateway, harry potter, healing, jesus, magic, make-believe, Middle Earth, miracles, Narnia, occult, occultism, paganism, pagans, parting water, popular culture, raising the dead, reading, scripture, wicca, wiccan, witch, witches, wizard, wizards, world wide web

RPG-ology #32: Doing Something

July 21, 2020 by M. J. Young, Chaplain

This is RPG-ology #32:  Doing Something, for July 2020. Although this is actually about a gaming referee technique, I’m starting with an example from a book, my novel Verse Three, Chapter One, freely accessible on the web.  It also begins with magic items, but moves beyond that to objects in other settings and genres. As … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: advice, books, bottles, contracts, creative writing, D&D, deeds, design, documents, e.r. jones, er jones, fantasy, fiction, game, harry potter, harry potter and the half-blood prince, j.k. rowling, jewelry, jk rowling, knick-knacks, letters, magic, magic items, non-player character, novel, old verses new, referee, referee technique, role-playing game, roleplaying game, sorceress, Verse Three Chapter One

Faith in Play #30: Conflict

May 5, 2020 by M. J. Young, Chaplain

This is Faith in Play #30:  Conflict, for May 2020. A few years back my band Collision left its equipment set up in a church in which we had been practicing.  The drummer had gotten our logo made as a drum head cover, so there was this picture of the earth crashing into a giant … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: alignment, battle, christianity, Collision, D&D, demons, dungeons & dragons, e.r. jones, enemy, evil, faith, fantasy, good, good and evil, images, lewis, magic, multiverser, spiritual, spiritual battle, tolkien, war, weapons

Faith in Play #23: Kralc’s Law

October 1, 2019 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #23:  Kralc’s Law, for October 2019. I don’t want to say that Arthur C. Clarke is famous for this; he is, after all, author of the book behind one of the most iconic of near-term science fiction space travel movies (have I limited that enough?), 2001:  A Space Odyssey.  However, he … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: 2001 A Space Oddessey, Apostles, Arthur C. Clarke, Bah Ke'gehn, Clarke's Law, Deadpool, faith healing, james "the amazing" randi, James Randi, jesus, Kralc's Law, magic, miracle, miracles, multiverser, rationality, regeneration, resurrection, Ruthra C. Kralc, science, science fiction, space travel, technology

Cultures of Northumbria: Elves

June 26, 2018 by mgarcia Leave a Comment

In this series of articles, Michael Garcia shares various custom rules and handouts related to his worldbuilding for his ongoing Northumbria campaign.  The Elves are undoubtedly the oldest known race in the world. Their culture is ancient and largely unchanged, despite the millennia that have passed. Typical Appearance Elves are generally slender and graceful people, … [Read more…]

Posted in: Games, Northumbria Tagged: culture, D&D, dungeons & dragons, dungeons and dragons, elves, fantasy, magic, northumbria, religion, role-playing, roleplaying, roleplaying game, rpg, settings, world building

Deliver Us From Evil — Rules for an Exorcism Ritual

September 19, 2017 by mgarcia Leave a Comment

Deliver Us From Evil Optional Rules for the Ritual of Exorcism “And they cried, ‘Dominus, in Thy name, even wicked spirits are under our dominion!’ And He replied, ‘I saw the Enemy hurled from Heaven like a thunderbolt. You know I granted you power over all the powers of wickedness… Nevertheless, take not pride in … [Read more…]

Posted in: Games, Northumbria Tagged: cleric, clerics, demon, exorcism, fantasy, games, magic, possession, religion, roleplaying, rules, settings, world building

Faith and Gaming: Wizards

August 29, 2017 by M. J. Young, Chaplain 1 Comment

I will confess that I specifically saved this one of the Archetypes for this month. It has been something of a tradition to cover subjects related to game magic in October, begun inadvertently when I addressed the objections to Magic that first year and then returned to it a year later when I recommended Fantasy … [Read more…]

Posted in: Chaplain's Corner, Faith and Gaming Tagged: dumbledore, faith, faith and gaming, gaming, gandalf, harry potter, jk rowling, jrr tolkien, knowledge, lord of the rings, mage, magic, magician, merlin, mjyoung, multiverser, nature, old verses new, power, science, scientist, sorcerer, spider-man, spiderman, the hobbit, thomas edison, understanding, Verse Three Chapter One, wizard

Magic in Role-Playing Games: A Moral Taboo?

July 25, 2017 by Tim Brown Leave a Comment

“Magic is a matter of symbolism and intent.”  —Randall Garrett, Too Many Magicians Most role-playing games (RPGs) include some kind of magic or occult phenomena as part of the game. This fact makes some people uncomfortable. Some Christians go so far as to insist that any activity—games, movies, whatever—including the portrayal of magic must be avoided in … [Read more…]

Posted in: Magic Symposium, The Way the Truth and the Dice Tagged: magic, occult, occultism, paganism, randall garrett, role-playing, role-playing game, roleplaying, rpg, sorcery, spells, spiritism, warlocks, wicca
« Previous 1 2 3 Next »

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Archives

  • May 2025 (1)
  • April 2025 (2)
  • March 2025 (2)
  • February 2025 (2)
  • January 2025 (3)
  • December 2024 (2)
  • November 2024 (2)
  • October 2024 (2)
  • September 2024 (2)
  • August 2024 (2)
  • July 2024 (2)
  • June 2024 (2)
  • May 2024 (2)
  • April 2024 (2)
  • March 2024 (2)
  • February 2024 (2)
  • January 2024 (3)
  • December 2023 (2)
  • November 2023 (2)
  • October 2023 (2)
  • September 2023 (2)
  • August 2023 (2)
  • July 2023 (2)
  • June 2023 (2)
  • May 2023 (2)
  • April 2023 (2)
  • March 2023 (2)
  • February 2023 (2)
  • January 2023 (2)
  • December 2022 (3)
  • November 2022 (2)
  • October 2022 (2)
  • September 2022 (2)
  • August 2022 (5)
  • July 2022 (2)
  • June 2022 (2)
  • May 2022 (3)
  • April 2022 (3)
  • March 2022 (2)
  • February 2022 (2)
  • January 2022 (2)
  • December 2021 (4)
  • November 2021 (4)
  • October 2021 (2)
  • September 2021 (2)
  • August 2021 (2)
  • July 2021 (3)
  • June 2021 (4)
  • May 2021 (3)
  • April 2021 (2)
  • March 2021 (2)
  • February 2021 (2)
  • January 2021 (2)
  • December 2020 (6)
  • November 2020 (4)
  • October 2020 (4)
  • September 2020 (5)
  • August 2020 (5)
  • July 2020 (4)
  • June 2020 (5)
  • May 2020 (2)
  • April 2020 (2)
  • March 2020 (2)
  • February 2020 (2)
  • January 2020 (3)
  • December 2019 (4)
  • November 2019 (4)
  • October 2019 (2)
  • September 2019 (3)
  • August 2019 (4)
  • July 2019 (5)
  • June 2019 (5)
  • May 2019 (4)
  • April 2019 (7)
  • March 2019 (4)
  • February 2019 (5)
  • January 2019 (5)
  • December 2018 (5)
  • November 2018 (4)
  • October 2018 (5)
  • September 2018 (4)
  • August 2018 (4)
  • July 2018 (5)
  • June 2018 (4)
  • May 2018 (5)
  • April 2018 (4)
  • March 2018 (4)
  • February 2018 (4)
  • January 2018 (6)
  • December 2017 (4)
  • November 2017 (4)
  • October 2017 (5)
  • September 2017 (4)
  • August 2017 (5)
  • July 2017 (4)
  • June 2017 (4)
  • May 2017 (6)
  • April 2017 (5)
  • March 2017 (4)
  • February 2017 (4)
  • January 2017 (5)
  • December 2016 (4)
  • November 2016 (5)
  • October 2016 (4)
  • September 2016 (5)
  • August 2016 (10)
  • July 2016 (9)
  • June 2016 (9)
  • May 2016 (7)

Recent Comments

  1. JUDY mARGARET aRLISS on RPG-ology #89: Characterization
  2. JUDY mARGARET aRLISS on RPG-ology #89: Characterization
  3. Bryan on RPG-ology #86: Uncertainty
  4. M. J. Young on RPG-ology #86: Uncertainty
  5. EricV on RPG-ology #86: Uncertainty

Copyright © 2025 Christian Gamers Guild.

Omega WordPress Theme by ThemeHall