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rules

House of Arocon (Knowledge)

January 9, 2018 by rcbrooks

The House of Arocon is concerned with the preservation of knowledge from the past age and cataloguing the present age. Unsurprising their temples and building often serve as a type of library, while many who are part of the House run actual libraries or deal in information. While some may view them as purely academic,there … [Read more…]

Posted in: Games, Lands in the Clouds Tagged: Aroco, D20, fantasy, games, great houses, grit, lands in the clouds, LitC, rules, settings, worldbuilding

House of Holma (Healing)

November 14, 2017 by rcbrooks Leave a Comment

The House of Holma is the branch tasked with healing. Despite what would be expected, Holma is one of the most highly criticized Houses. Naturally, their abilities are in high demand which has often made them the targets of extortion, kidnapping and bribery. Due to those realities they are secretive and mostly nomadic. Their own … [Read more…]

Posted in: Games, Lands in the Clouds Tagged: D20, fantasy, games, great houses, grit, healing, Holma, House, lands in the clouds, LitS, rcbrooks, roleplaying game, rules, settigns, spirit, worldbuilding

House of Ascen (Good)

October 17, 2017 by rcbrooks

Guild member R.C. Brooks returns with more Lands in the Clouds, a home-brewed OGL setting and system. The House of Ascen, or simply Ascen, is the sect devoted to that which is good. More specifically, good is that which edifies. It heals the soul. In the world they are often the shelter for those dealing … [Read more…]

Posted in: Games, Lands in the Clouds Tagged: D20, fantasy, games, great houses, grit, lands in the clouds, LitS, rcbrooks, roleplaying game, rules, settings, worldbuilding

Deliver Us From Evil — Rules for an Exorcism Ritual

September 19, 2017 by mgarcia Leave a Comment

Deliver Us From Evil Optional Rules for the Ritual of Exorcism “And they cried, ‘Dominus, in Thy name, even wicked spirits are under our dominion!’ And He replied, ‘I saw the Enemy hurled from Heaven like a thunderbolt. You know I granted you power over all the powers of wickedness… Nevertheless, take not pride in … [Read more…]

Posted in: Games, Northumbria Tagged: cleric, clerics, demon, exorcism, fantasy, games, magic, possession, religion, roleplaying, rules, settings, world building

Maritime Salvage

August 22, 2017 by mgarcia Leave a Comment

Much of this material was created for use in my personal D&D campaign, so there are many references to places or states, but the rules themselves are generic enough to fit fantasy or historical games of any era from classical to Renaissance. Feel free to adapt this for your own uses by changing names and … [Read more…]

Posted in: Games, Northumbria Tagged: fantasy, isenwald, role-playing, roleplaying, rpg, rules, settings, world building

Keeping Their Heads Down

April 18, 2017 by Charles Franklin 4 Comments

Trickles of sweat stung his eyes and slowly worked down his back. This jungle wasn’t anything like the New Jersey Pine Barrens he grew up in. He viewed the dark with the special night vision goggles that made everything look like some bizarre green seascape. Ten years as a city cop had not prepared him for humping through a tropical rain forest. “Pepsi, … [Read more…]

Posted in: The Way the Truth and the Dice Tagged: advice, combat, games, gaming, GM, gm tips, gurps, role-playing, roleplaying, roleplaying game, rpg, rules, the way the truth and the dice, the way the truth the dice, tips, wtd

Precious Moments at WAR!

April 1, 2017 by thegamemaster 1 Comment

I’m sure you’ve seen the cute yet spiritual Precious Moments figures somewhere. (If not, go to your local greeting card store or check out the Precious Moments web page at http://www.pmcdolls.com) Chances are, someone near and dear to you collects them. They look nice enough in the cabinet, but wouldn’t it be fun to take them out and play with … [Read more…]

Posted in: Games, The Way the Truth and the Dice Tagged: collectibles, game, humor, miniatures, precious moments, rules, the way the truth and the dice, the way the truth the dice, wtd

Hitting Them Where it HURTS

March 7, 2017 by Charles Franklin Leave a Comment

This article by Charles Franklin originally appeared in The Way, the Truth & the Dice issue 1 in the spring of 1999. It is reposted here with permission from the author. I was watching a classic science fiction film this weekend with my four-year-old son and one scene in particular emphasized the way combat is portrayed … [Read more…]

Posted in: The Way the Truth and the Dice Tagged: advice, combat, conflict, games, gaming, GM, gm tips, gurps, role-playing, roleplaying, roleplaying game, rpg, rules, the way the truth and the dice, the way the truth the dice, tips, wtd

A Christian Game

January 10, 2017 by M. J. Young, Chaplain 1 Comment

I was recently re-reading my article Faith and Gaming:  Christian Games (I often re-read my old material, and sometimes it gets me thinking afresh about issues previously addressed, so I write new ones like this one, usually posted over at the mark Joseph “young” web log).  I think every time I read that article, which … [Read more…]

Posted in: Chaplain's Corner, Games Tagged: faith and gaming, games, mjyoung, rules

Sci-Fi Gaming with 5th Edition D&D

December 27, 2016 by thegamemaster Leave a Comment

Modern Ops / Sci-fi using D&D 5e?? I thought to myself, sure, let’s go for it. I love modern ops, sci-fi, and D&D. Why not run D&D in space? So, first, I start with how firearms and modern weapons are covered in the DMG pages 267-268 and these two articles from WOTCs website: My New … [Read more…]

Posted in: Games Tagged: D&D, D20, dungeons and dragons, modern, rpg, rules, sci-fi, science fiction
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