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world building

RPG-ology #73: Sense

December 19, 2023 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #73:  Sense, for December 2023. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  Sense, and is reposted here with minor … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: multiverser, role-playing, role-playing game, roleplaying, roleplaying game, rpg, science fiction, world building, worldbuilding

RPG-ology #70: Value

September 19, 2023 by M. J. Young, Chaplain 3 Comments

This is RPG-ology #70:  Value, for September 2023. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  Value, and is reposted here with minor … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: Game Ideas Unlimited, role-playing game, roleplaying game, rpg, settings, world building, worldbuilding

RPG-ology #53: In the Spirit of Radio

April 19, 2022 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #53:  In the Spirit of Radio, for April 2022. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition.  This was originally published in the Winter 2004 edition of the Daedalus e-zine, and was forgotten when that publication vanished.  However, having seen the French … [Read more…]

Posted in: RPG-ology Tagged: advice, characterization, characters, creation, disney, fantasy, fear, gaming, hobbits, imagination, magic, monsters, multiverser, music, relationships, role-playing, role-playing game, roleplaying, roleplaying game, ron edwards, rpg, science fiction, settings, social, sorcerer, story, television, tips, tolkien, universalis, world building, worldbuilding

Faith in Play #43: Slavery

June 1, 2021 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #43:  Slavery, for June 2021. On September 16, 2019, then five-year-old Dulce Maria Alavez was apparently kidnapped from a playground in Bridgeton, New Jersey.  Ongoing investigations have revealed nothing but a sketch of one unidentified person in the area.  A seventy-five thousand dollar reward has been offered for her return.  … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: alignment, bible, chaos, creditor, debt, debtor, dulce maria alavez, dungeons & dragons, evil, FBI, good, good and evil, kidnapping, law, masters, prisoner, slavery, slaves, world building

Designing Deeper Adventures

December 22, 2020 by mgarcia Leave a Comment

No, this article isn’t about dungeons or caves. It’s about a design lesson that I only learned as an adult. As a kid, I skimmed through the Dungeon Masters Guide and the Monster Manuals countless times, planning adventures or just perusing all of the intriguing stuff within. Though this wasn’t playing, it was still magic. … [Read more…]

Posted in: Tutorials Tagged: advice, D&D, dungeons & dragons, dungeons and dragons, fantasy, gm tips, magic, role-playing, role-playing game, tips, world building, worldbuilding

Sewers and Such

January 14, 2020 by mgarcia Leave a Comment

Someone once wrote that good Game Masters seem to know a little bit about everything. If it’s not obvious, this is because they need to know how the world works so they can make their own game settings seem real. I know this first-hand from years of running fantasy campaigns. At one point or another, … [Read more…]

Posted in: Uncategorized Tagged: advice, fantasy, gm tips, greece, history, indus river valley, irrigation, knossos, paris, role-playing, role-playing game, roleplaying, roleplaying game, rome, rpg, sanitation, settings, sewer, sewers, tips, water, world building, worldbuilding

RPG-ology #24: An Amusing Dungeon

November 19, 2019 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #24:  An Amusing Dungeon, for November 2019. On June 1, 2001, Gaming Outpost began publishing Game Ideas Unlimited with an introduction to the author and the series plan.  The following week this article appeared, only slightly edited for republication here, under the title Game Ideas Unlimited:  An Amusing Dungeon.   Some years … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: AD&D, advanced dungeons & dragons, adventure design, amusement park, betting, creativity, D&D, dnd, dragons, dungeon design, dungeons & dragons, dungeons and dragons, funhouse, Game Ideas Unlimited, Gaming Outpost, gryphon, hippogriff, labyrinth, maze, merry-go-round, pegasus, roller coaster, shooting gallery, tilt-a-whirl, trap, traps, world building, worldbuilding

RPG-ology #22: Snow Day

September 17, 2019 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #22:  Snow Day, for September 2019. As I write this, it’s snowing; snow is sticking to the ground, and we’re probably going to be snowed in.  At least, the boys are hoping there will be no school tomorrow. That makes no sense to most of you as you read this.  By the … [Read more…]

Posted in: RPG-ology Tagged: adventure design, blizzard, clouds, cold, description, drifts, environment, imagination, imagine, imagining, senses, setting, settings, snow, snowflakes, visibility, weather, world building, worldbuilding

RPG-ology #21: Living In the Past

August 20, 2019 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #21:  Living In the Past, for August 2019. All four of my grandparents have died.  I have also lost my father, and both of my wife’s parents are gone.  I had a long list of great uncles and great aunts at one time, but it has dwindled to nothing, and of my … [Read more…]

Posted in: RPG-ology Tagged: adventure design, boy scouts, c.s. lewis, creative writing, CS Lewis, death, dying, family, Game Ideas Unlimited, grandparent, marriage, parent, relationships, world building, worldbuilding, worlds, writing

RPG-ology #20: Pay Attention

July 16, 2019 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #20:  Pay Attention, for July 2019. When Multiverser was first going to publication, artist Jim Denaxas suggested that from henceforth everything in my life had become tax deductible. My job today is to create worlds, and to find ways to import worlds to games—my games and the games of referees around the … [Read more…]

Posted in: RPG-ology Tagged: education, experience, notes, observation, world building, worldbuilding, writing
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