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multiverser

RPG-ology #42: Who?

May 18, 2021 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #42:  Who?, for May 2021. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating copies of many lost Game Ideas Unlimited articles.  This was originally published as Game Ideas Unlimited:  Who?, and has been reproduced here with minor editing [bracketed]. There … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: AD&D, ADR's and Surv's, buffy the vampire slayer, character generation, characters, dawn, dungeons & dragons, Game Ideas Unlimited, indiana jones, multiverser, mystery options, roleplaying games

RPG-ology #39: My North Wall

February 16, 2021 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #39:  My North Wall, for February 2021. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating copies of many lost Game Ideas Unlimited articles.  This was not one of them, but the unearthing of about two thirds of the articles complete … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: artist, bernice wurst, biosphere, blake's 7, captain blood, dancing princess, darkness, Game Ideas Unlimited, historic, ice age, labyrinth, leprechauns, mars, might-have-beens, misdirection, multiverser, music, rembrandt brown, romance, sliders, swashbuckler, total recall, Tristan's Labyrinth

RPG-ology #34: Invisible Coins

September 15, 2020 by M. J. Young, Chaplain 1 Comment

This is RPG-ology #34:  Invisible Coins, for September 2020. This was originally published as Game Ideas Unlimited:  Invisible Coins on July 27, 2001.  It is only slightly edited for republication here. You’ve probably heard the line about our strange and beautiful relationship—in which I’m beautiful, and you’re… well, I’ll assume you’ve heard it.  My relationship … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: choices, coffee, coins, D&D, dice, dimitrios jim denaxas, dungeons & dragons, e.r. jones, er jones, fair, friend, game, Game Ideas Unlimited, heads or tails, illusion, invisible, multiverser, referee, relationship

RPG-ology #31: Screen Wrap

June 16, 2020 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #31:  Screen Wrap, for June 2020. This was originally published on June 29, 2001, at Gaming Outpost, as Game Ideas Unlimited:  Screen Wrap. I usually call it “recursive occlusion”; but that’s because that’s what Peter Davison’s Doctor called it in Castrovalva, and now that I get around to thinking about what that … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: Castrovalva, corridors, doctor who, dungeon, fantasy, Game Ideas Unlimited, Gaming Outpost, labyrinth, map, map-making, mapping, maps, matter transmission, matter transmitter, maze, minotaur, multiverser, Nimon, Peter Davison, recursive occlusion, sci-fi, science fiction, scifi, screen, space station, Tank, teleport, teleportation, the box, The Master, Tom Baker, transfer points, transmat, transmats, trap, Tristan, Tristan's Labyrinth, tunnels

Faith in Play #30: Conflict

May 5, 2020 by M. J. Young, Chaplain

This is Faith in Play #30:  Conflict, for May 2020. A few years back my band Collision left its equipment set up in a church in which we had been practicing.  The drummer had gotten our logo made as a drum head cover, so there was this picture of the earth crashing into a giant … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: alignment, battle, christianity, Collision, D&D, demons, dungeons & dragons, e.r. jones, enemy, evil, faith, fantasy, good, good and evil, images, lewis, magic, multiverser, spiritual, spiritual battle, tolkien, war, weapons

RPG-ology #28: Character Death

March 17, 2020 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #28:  Character Death, for March 2020. A couple times recently I have seen social media posts calling for role playing gamers to express their opinions about character death.  The promoter indicated that he was planning to write an article on the subject, and eventually I had the opportunity to read it–but honestly … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: basic dungeons & dragons, blue box, character death, D&D, death, Diana Jones Award, dungeons & dragons, faith in play, fear, funerals, gamma world, goblins, Holmes edition, illusionism, mourning, multiverser, non-player character, orc, role-playing, role-playing game, roleplaying, roleplaying game, ron edwards, total party kill

RPG-ology #23: Nonrandom Thought

October 15, 2019 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #23:  Nonrandom Thought, for October 2019. A long time back in Faith and Gaming:  Mechanics we talked about Fortune, one of three methods of resolving outcomes in our games:  the use of dice, cards, and other randomizers to create unpredictable random outcomes.  We discussed then the question of how Christian faith relates … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: cards, chance, dice, fortune, game design, killing, multiverser, odds, probability, random, randomness, role-playing game, roleplaying game

Faith in Play #23: Kralc’s Law

October 1, 2019 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #23:  Kralc’s Law, for October 2019. I don’t want to say that Arthur C. Clarke is famous for this; he is, after all, author of the book behind one of the most iconic of near-term science fiction space travel movies (have I limited that enough?), 2001:  A Space Odyssey.  However, he … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: 2001 A Space Oddessey, Apostles, Arthur C. Clarke, Bah Ke'gehn, Clarke's Law, Deadpool, faith healing, james "the amazing" randi, James Randi, jesus, Kralc's Law, magic, miracle, miracles, multiverser, rationality, regeneration, resurrection, Ruthra C. Kralc, science, science fiction, space travel, technology

RPG-ology #16: Creatures

March 19, 2019 by M. J. Young, Chaplain 1 Comment

This is RPG-ology #16:  Creatures, for March 2019. In seeking a topic for this month, I kept coming back to one covered in Game Ideas Unlimited, August 3rd, 2001, which discussed envisioning and describing fantastic creatures.  I thought of rewriting the idea for this column, but as I reviewed it I was more and more … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: centaur, chimera, coatl, couatl, creatures, david hume, description, dimitrios jim denaxas, dragon, giraffe, griffin, gryphon, h.r. giger, harpy, hippogriff, imagination, little fears, mermaid, minotaur, monsters, multiverser, mythology, pegasus, robert moog, satyr, sphinx, storytelling, synthesizer, world bulding, worldbuilding

RPG-ology #8: The Illusion of Choice

July 17, 2018 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #8:  The Illusion of Choice, for July 2018. Last time we talked a bit about the power of the referee, how it can be abused, and the principles that should prevent that abuse.  This time our focus is on how to use that power in a way that will enhance the game … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: adventure design, control, Game Ideas Unlimited, illusion, illusionism, multiverser, places to go people to be, scenario, terrorism, the impossible thing before breakfast, theory
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