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aliens

RPG-ology #87: The Alien

February 18, 2025 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #87:  The Alien, for February 2025. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  The Alien, and is reposted here … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: aliens, Bah Ke'gehn, Game Ideas Unlimited, multiverser, places to go people to be, Regis Pannier, role playing games, role-playing, rpg

RPG-ology #85: Common

December 17, 2024 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #85:  Common, for December 2024. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  Common, and is reposted here with minor … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: acting, aliens, Andrew Lloyd Weber, animals, anthropomorphic, bible, cats, characters, doctor who, elf, faith, faith and gaming, Game Ideas Unlimited, gaming, Jay Adams, John Pertwee, King Triton, lothlorien, mermaid, places to go people to be, princess, Regis Pannier, saint paul, wizard

Faith in Play #77: Animals

April 2, 2024 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #77:  Animals, for April 2024. We’ve talked about animals before.  Faith and Gaming:  Animals discussed their perceptions of reality in the context of whether they were praising God outside our knowledge, and last year RPG-ology #65:  Dog (a recovered Game Ideas Unlimited article) discussed how animals think, as a pointer … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: aliens, animals, creation, faith and gaming, god, learning, nature, rpg-ology, TV

RPG-ology #71: Time

October 17, 2023 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #71:  Time, for October 2023. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  Time, and is reposted here with minor … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: aliens, e.r. jones, mathematics, multiverser, places to go people to be, Regis Pannier

RPG-ology #65: Dog

April 18, 2023 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #65:  Dog, for April 2023. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  Dog, and is reposted here with minor … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: aliens, animals, c.s. lewis, CS Lewis, Game Ideas Unlimited, intelligent

Faith in Play #55: Marriage

June 7, 2022 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #55:  Marriage, for June 2022. I have written quite a bit about marriage over the years; I’ll not endeavor to list anything here.  It strikes me, though, that although in my fiction I’ve had several weddings and character marriages, and in my games likewise, I haven’t written much about marriages … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: aliens, characters, christian, elves, faith and gaming, fiction, Game Ideas Unlimited, gender, marriage, polyandry, polygamy, promiscuity, rpg-ology, sex

RPG-ology #50: Sentience

January 18, 2022 by M. J. Young, Chaplain

This is RPG-ology #50:  Sentience, for February 2022. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles. One of the most difficult aspects of universe design is always what Multiverser … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: abstraction, aliens, ameslan, anthropomorphic, artificial intelligence, awareness, blake's 7, color, communication, computer, creatures, culture, data, dwarf, elephant, elves, eyes, farscape, Game Ideas Unlimited, gorilla, hearing, hiver, imagination, infrared, intellect, intelligent, interpersonal, invention, isaac newton, koko, omni magazine, penny patterson, places to go people to be, Regis Pannier, rylan, sarah, scenario design, self-awareness, senses, sentience, smell, sopron, spatial relations, star trek, subsonic, technology, traveller, universe, vision, washoe

Faith in Play #39: Of Aliens and Elves

February 2, 2021 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #39:  Of Aliens and Elves, for February 2021. Fantasy and science fiction are riddled with races.  Star Trek offers Vulcans, Klingons, Romulans, Cardassians, Bajorans, and a host of others.  Dungeons & Dragons gives us multiple varieties of Elves, Dwarfs, Gnomes, and Halflings, just for starters, and keeps going from there.  … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: advanced dungeons & dragons, aliens, bajoran, c.s. lewis, cardassian, centaur, characters, demihuman, dungeons & dragons, dwarf, elves, fantasy, fiction, giant, gnome, halfling, harry potter, heaven, house elves, human, jesus, Klingons, outer planes, prime material plane, ray bradbury, reincarnation, resurrection, romulan, saint paul, salvation, science fiction, soteriology, star trek, vulcan

Tough Choices Make for a Good Game

October 13, 2020 by mgarcia Leave a Comment

Many years ago, when we were just learning to play D&D Third Edition, our weekly gaming group spent over a year exploring the Temple of Elemental Evil. What started out as a brief tutorial in a new game system never ended, and a year later several players grew bored and frustrated. Though I joined the … [Read more…]

Posted in: Tutorials Tagged: 1st edition, 2nd edition, 3rd edition, AD&D, aliens, ammo, ammunition, arrows, battle of isandlwana, bill paxton, campaign, conan, conan the destroyer, D&D, dave arneson, desert, DM, dungeons & dragons, equipment, exploration, Fafrhd, food, fritz leiber, gary gygax, grey mouser, hit points, index card, indiana jones, j.r.r. tolkien, jaws, king arthur, knights of the round table, lantern, Laura Hickman, logistics, lord of the rings, magic items, monopoly, Monty Haul, oil, pokemon, raiders of the lost ark, robert e. howard, strength, tension, the 13th warrior, torch, Tracy Hickman, treasure, water, zulu dawn, zulu warriors

RPG-ology #29: Political Correction

April 21, 2020 by M. J. Young, Chaplain 2 Comments

This is RPG-ology #29:  Political Correction, for April 2020. The phrase has been around long enough that I cannot imagine anyone in the English-speaking world does not know what “politically correct” means.  In the short form it means never saying anything that might offend any member of any minority group, whether or not such a … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: abortion, ACLU, aliens, American Civil Liberties Union, attorney, belief, Captain Kirk, chaos, crossing lines, dwarf, Enemy Mine, Fahrenheit 451, fantasy, first amendment, freedom of expression, futuristic, half-orc, historic, impolite, Justice Oliver Wendall Holmes, Klingons, lawful, lawyer, non-player character, orc, paul cardwell, Politically Correct, politically incorrect, rape, ray bradbury, role-playing, role-playing game, science fiction, sex, Star Trek VI: The Undiscovered Country, Tick Tick Tick, violence
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