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randomness

Faith in Play #53: Synchronicity

April 5, 2022 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #53:  Synchronicity, for April 2022. On the Christian Gamers Guild discussion board, Michael Garcia raised a familiar question with a new twist:  how do you bring the hand of God into a role playing game without going over the top?  In a game like Advanced Dungeons & Dragons™ magic is … [Read more…]

Posted in: Faith in Play Tagged: AD&D, advanced dungeons & dragons, albert einstein, cards, character, christian gamers guild, coincidence, deity, dice, divine, drama, fiat, fortune, god, gods, jung, karma, magic, mechanics, michael garcia, miracles, players, proverbs 16:33, random, randomness, referee

RPG-ology #27: Cures for Dropping Dice

February 18, 2020 by M. J. Young, Chaplain 1 Comment

This is RPG-ology #27:  Cures for Dropping Dice, for February 2020. If you play real role playing games, the dice can be a bit of a problem.  No matter how careful you are, sometimes they roll off the table–and players are not always terribly careful.  My first role playing game–Basic Dungeons & Dragons first edition, … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: Bill Friant, dice, dice box, dice tower, friends, gamers, John Cross, Pop-o-matic dice, random, randomness, role-playing game, roleplaying game, roleplaying games, spreadsheet, stopwatch, tips

RPG-ology #23: Nonrandom Thought

October 15, 2019 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #23:  Nonrandom Thought, for October 2019. A long time back in Faith and Gaming:  Mechanics we talked about Fortune, one of three methods of resolving outcomes in our games:  the use of dice, cards, and other randomizers to create unpredictable random outcomes.  We discussed then the question of how Christian faith relates … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: cards, chance, dice, fortune, game design, killing, multiverser, odds, probability, random, randomness, role-playing game, roleplaying game

Faith in Play #13: The Evils of Monopoly®

December 4, 2018 by M. J. Young, Chaplain Leave a Comment

This is Faith in Play #13:  The Evils of Monopoly®, for December 2018. It is perhaps almost a joke, that whenever uninformed people begin talking about the evils of role playing games a gamer will respond with the notion of the evils of the game Monopoly®.  I mentioned it myself in my 1997 article Confessions … [Read more…]

Posted in: Chaplain's Corner, Faith in Play Tagged: balance, capitalism, chance, greed, monopoly, randomness

Faith and Gaming: Mechanics

May 24, 2016 by M. J. Young, Chaplain Leave a Comment

The following article was originally published in June 2001 on the Christian Gamers Guild’s website. The entire series remains available at its original URL. When I was working my way back toward the fundamentals of our game experience last month, just before I reached the point of discussing social interaction I mentioned mechanics. Mechanics are … [Read more…]

Posted in: Chaplain's Corner, Faith and Gaming Tagged: cards, chance, conflict, create, creation, creativity, dice, DM, drama, dungeon master, dungeonmaster, fair, fairness, faith, faith and gaming, fiat, fortune, gambling, game master, gamemaster, gaming, GM, karma, mechanics, omnipotence, omnipresence, probability, proverbs 16:33, random, randomness, referee, resolution, role-playing, roleplaying, trick, trump

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