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RPG-ology #83: Tactics

October 15, 2024 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #83:  Tactics, for October 2024. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  Tactics, and is reposted here with minor … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: AD&D, battle, combat, fighter, Game Ideas Unlimited, genre, map, party leader, places to go people to be, players, referee, Regis Pannier, screen, settings, sorcery, tactics, thief, wargames

RPG-ology #58: Random Encounters

September 20, 2022 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #58:  Random Encounters, for September 2022. Someone somewhere asked a group of people for tips on running games, rather generically, and it struck me that there were probably several lessons I’ve learned over the decades that have made my games run more smoothly.  Two months ago I happened to share one (using … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: armor, combat, dungeon, encounter, Game Ideas Unlimited, gm tips, hit points, magic, magic items, monsters, random, roleplaying tips, ruin, tips, treasure, weapons, wilderness

Ten Tips for Turning your Session Notes into Short Stories

July 27, 2021 by mgarcia Leave a Comment

When I started to DM with regularity, I began keeping bulleted summary notes on each gaming session.  By my current standards, those first notes were barely adequate.  In time, I made some improvements.  I also began to incorporate into my summary notes some short lines of text that I used during the session itself.  They … [Read more…]

Posted in: Tutorials Tagged: AD&D, battle, braveheart, cavalier, characters, cleric, combat, creative writing, details, DM, fantasy, fear, fighter, flashback, frangia, frangians, gaming, magic-user, mel gibson, notes, npc, pc, players, proofread, rpg, science fiction, stephen king, stories, story, theater of the mind, thief, val kilmer, writing

The Battle of Heinrich’s Horn

March 12, 2019 by mgarcia Leave a Comment

Another tale in the saga of the Beckett Family’s adventures in Northumbria! These events follow Trial by Combat.  Background The session began with the PCs at the foot of Heinrich’s Horn, a steep and rocky hill about two leagues east of Blackwater Lake. Lord Balin Blackwater had just awarded the Beckett family the whole of … [Read more…]

Posted in: Northumbria, Sessions to Remember Tagged: battle, Becketts, blackwater, blackwater lake, combat, D&D, D20, dungeons & dragons, dungeons and dragons, fantasy, games, gaming, hickory mountain, northumbria, role-playing, roleplaying, roleplaying game, rpg, session report

Faith and Gaming: Knights

August 1, 2017 by M. J. Young, Chaplain Leave a Comment

Two months ago we began considering character Archetypes and how they reflected our values, for better or for worse. Last month we considered Warriors in that connection, and this month we are going to expand on that notion by looking at the knight. To grasp this as an archetype, it is important that we agree … [Read more…]

Posted in: Chaplain's Corner, Faith and Gaming Tagged: archetypes, arthur, arthurian, battle, c.s. lewis, charlemagne, combat, faith, faith and gaming, fighters, gaming, green berets, heroes, ivanhoe, john sturges, knights, kurosawa, marines, military, mjyoung, paladins, rangers, round table, seals, seven samurai, sir walter scott, soldiers, the magnificent seven, the way the truth and the dice, violence, warriors, wtd

Faith and Gaming: Warriors

July 18, 2017 by M. J. Young, Chaplain 1 Comment

Last month we introduced the notion of Archetypes as collections not so much of skills and traits as of values and beliefs, character concepts which inform us about ourselves and our views of the world. This month that notion meets its first test, as we consider our first archetype. We start with one that is … [Read more…]

Posted in: Chaplain's Corner, Faith and Gaming Tagged: archetypes, authority, bullies, combat, dying, faith, faith and gaming, fighters, gaming, judges, killing, military, obedience, sacrifice, soldiers, warriors

Keeping Their Heads Down

April 18, 2017 by Charles Franklin 4 Comments

Trickles of sweat stung his eyes and slowly worked down his back. This jungle wasn’t anything like the New Jersey Pine Barrens he grew up in. He viewed the dark with the special night vision goggles that made everything look like some bizarre green seascape. Ten years as a city cop had not prepared him for humping through a tropical rain forest. “Pepsi, … [Read more…]

Posted in: The Way the Truth and the Dice Tagged: advice, combat, games, gaming, GM, gm tips, gurps, role-playing, roleplaying, roleplaying game, rpg, rules, the way the truth and the dice, the way the truth the dice, tips, wtd

Hitting Them Where it HURTS

March 7, 2017 by Charles Franklin Leave a Comment

This article by Charles Franklin originally appeared in The Way, the Truth & the Dice issue 1 in the spring of 1999. It is reposted here with permission from the author. I was watching a classic science fiction film this weekend with my four-year-old son and one scene in particular emphasized the way combat is portrayed … [Read more…]

Posted in: The Way the Truth and the Dice Tagged: advice, combat, conflict, games, gaming, GM, gm tips, gurps, role-playing, roleplaying, roleplaying game, rpg, rules, the way the truth and the dice, the way the truth the dice, tips, wtd

Real and Imaginary Violence

February 21, 2017 by M. J. Young, Chaplain 1 Comment

Role playing games have been criticized for many things that are easily explained. Readers of this magazine don’t need to hear why the involvement of magic, false gods, or demons and devils isn’t a real objection to role playing per se. Or hear why it doesn’t matter if we play with non-Christians whose characters may reject God and His morality even more … [Read more…]

Posted in: Chaplain's Corner, The Way the Truth and the Dice Tagged: battle, c.s. lewis, combat, D&D, dungeons & dragons, fight, fighters, fighting, law, legal, military, movies, perelandra, police, robert heinlein, roleplaying, satan, soldiers, sports, starship troopers, video games, violence, war, warfare, x-com

Faith and Gaming: Battle

January 3, 2017 by M. J. Young, Chaplain Leave a Comment

It happens that as I write this the world again stands on the brink of war, although as you read it that war probably will have been resolved. I’m old enough to know that this happens with alarming frequency, and that whenever it does happen there will be people arguing about whether the pending or … [Read more…]

Posted in: Chaplain's Corner, Faith and Gaming Tagged: c.s. lewis, combat, faith, faith and gaming, fight, fighting, gaming, iraq, iraq war, iraqi freedom, killing, lewis carroll, military, mjyoung, violence, vivisection, war
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