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RPG-ology #55: The Process

June 21, 2022 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #55:  The Process, for May 2022. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating a copy of this and a number of other lost Game Ideas Unlimited articles.  This was originally Game Ideas Unlimited:  The Process, and is reposted here … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: character sheet, characters, choices, creativity, dimensions, funeral, Game Ideas Unlimited, Gaming Outpost, illusion, intellect, Jay Fedigan, M. Joseph Young, music, romance, sentience, setting, superstition, television, thomas edison

A Three-Act Opening

April 12, 2022 by mgarcia Leave a Comment

A Three Act Opening: A Story Within a Story By Michael Garcia Originally written February 2022 More on George Lucas’ and Steven Spielberg’s Raiders of the Lost Ark (1981)?  Has Mike seen any other movies?, you ask.  The film is admittedly one of my favorites, and, as I continue to discover, it seems to be … [Read more…]

Posted in: Tutorials Tagged: adventure design, aristotle, blake snyder, carter thallon, chase, climax, design, film, foreshadowing, george lucas, gm tips, guy sclanders, indiana jones, Insider, Johnn Four, lara croft, Lara Croft Tomb Raider, Lawrence Kasdan, movies, plot, raiders of the lost ark, resolution, setting, steven spielberg, syd field, The Mummy, traps

RPG-ology #49: Stitches

December 21, 2021 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #49:  Stitches, for December 2021. Our thanks to Regis Pannier and the team at the Places to Go, People to Be French edition for locating copies of many lost Game Ideas Unlimited articles.  This was originally published as Game Ideas Unlimited:  Stitches, and has been reproduced here with minor editing [bracketed]. I … [Read more…]

Posted in: Chaplain's Corner, RPG-ology Tagged: courtroom, details, diagnosis murder, Game Ideas Unlimited, matlock, medicine, mystery, perry mason, setting, settings

Considering Monotheism for a Game Setting

May 25, 2021 by mgarcia Leave a Comment

Monotheism seems to be fairly uncommon in most campaign settings, but it is far more playable than one might think.  I once thought that such a system would equate to boredom because it seemed to eliminate a few fantasy staples, such as friction between the gods, religious wars, and even non-violent religious rivalry—all of which … [Read more…]

Posted in: Tutorials Tagged: angels, ash-shaitan, asmodeus, benedictine, campaign, christianity, cistercian, clergy, clerics, crusades, deity, demogorgon, demons, devil, dominicans, efreet, franciscans, gary gygax, gods, good and evil, hospitallers, iblis, Islam, jesuits, judaism, lucifer, mendicant, monk, monotheism, muhammad, orcus, pholtus, politics, prime material plane, religion, satan, setting, shedim, shi'a, spiritual warfare, st cuthbert, sunni, templars, teutonic knights, war, warfare

RPG-ology #22: Snow Day

September 17, 2019 by M. J. Young, Chaplain Leave a Comment

This is RPG-ology #22:  Snow Day, for September 2019. As I write this, it’s snowing; snow is sticking to the ground, and we’re probably going to be snowed in.  At least, the boys are hoping there will be no school tomorrow. That makes no sense to most of you as you read this.  By the … [Read more…]

Posted in: RPG-ology Tagged: adventure design, blizzard, clouds, cold, description, drifts, environment, imagination, imagine, imagining, senses, setting, settings, snow, snowflakes, visibility, weather, world building, worldbuilding

Christ and the Dice #2: My Current Game (a brief overview)

June 25, 2019 by Osye E. Pritchett III Leave a Comment

I have played in and run many games, and many types of games, over the years. From high fantasy to low, from games of nobles intriguing to pirates at sea, I have been on a star-ship crew and run with a coterie of vampires, vast epics and simple one shots, and everything in between. And … [Read more…]

Posted in: Christ and the Dice Tagged: D&D, dungeons & dragons, role-playing game, roleplaying, roleplaying game, roleplaying games, rpg, setting, settings, world building

States and Rulers of the Western Lands

April 9, 2019 by mgarcia Leave a Comment

One final entry in the Compendium on Lands Around Blackwater Lake. Northumbria, Frangian Province of His Grace, Jonathan Prestwick, Duke of Northumbria Capital: Yarrvik (pop 6,000) Population: 70,200 Population Density: 12-13 people per square mile Area (in square miles): 50,000 (only ~5,460 controlled) Hexes: 7+ (population controlled) Hex with Yarrvik (780 x 40 = 31200) … [Read more…]

Posted in: Games, Northumbria Tagged: blackwater, D&D, dungeons & dragons, dungeons and dragons, dwaves, elves, fantasy, frangians, kenienka, northumbria, role-playing, roleplaying game, roleplaying games, rpg, setting, settings, southumbria, wendat, world building, worldbuilding, yarrvik

Languages of Northumbria

May 2, 2017 by mgarcia 1 Comment

CGG member Mike Garcia offers some of his copious campaign world documents for the continent of Northumbria. ALCHEMISTS’ TONGUE, THE This was the language created by alchemists in the ancient Aquilonian Empire, over a dozen centuries ago. The alchemical concepts are far older, dating back many millennia, but Aquilonian alchemists codified a set of unique … [Read more…]

Posted in: Games, Northumbria Tagged: D&D, dungeons & dragons, fantasy, languages, northumbria, roleplaying, rpg, setting, settings, world building

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