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Cultures of Northumbria: Varangians

May 8, 2018 by mgarcia Leave a Comment

In this series of articles, Michael Garcia shares various custom rules and handouts related to his worldbuilding for his ongoing Northumbria campaign.  Varangian legends, recorded in the skaldic eddas, tell that a dozen Varangian adventurer-kings of old, in response to a challenge, crossed the Great Sea and settled in Northumbria about five centuries ago, as … [Read more…]

Posted in: Games, Northumbria Tagged: culture, fantasy, fharlanghn, istus, northumbria, people, settings, society, varangians, world building

House of Keen (Air)

April 10, 2018 by rcbrooks Leave a Comment

By far the largest house, Keen are gifted with any talents useful in the gaseous environment. Dealing with the classical element of air, they are often involved with gas mining or with the persistent monitoring of gas swells and other storms. A great number of Keen Houses are found with the Eminar living below the … [Read more…]

Posted in: Games, Lands in the Clouds Tagged: fantasy, games, grit, lands in the clouds, LitS, roleplaying game, rpg, rules, settings, world building, worldbuilding

Cultures of Northumbria: The Frangians

March 13, 2018 by mgarcia Leave a Comment

In this series of articles, Michael Garcia shares various custom rules and handouts related to his worldbuilding for his ongoing Northumbria campaign.  The Frangii are relative newcomers to Northumbria, hailing from lands to the northeast, across the great sea. Centuries ago, the Frangii were a divided people, with their petty kings fighting fratricidal wars for … [Read more…]

Posted in: Games, Northumbria Tagged: culture, fantasy, frangia, frangians, frangii, northumbria, people, pholtus, settings, society, st cuthbert, world building

House of Beyan (Earth)

February 13, 2018 by rcbrooks Leave a Comment

The House of Beyan, along with the other three houses that deal with the classical elements, are numerous compared to other houses and have more mundane purposes. The House of Beyan, while associated strongly with earth, more accurate deals with all physical materials. Another way to look at it is that they have affinity and … [Read more…]

Posted in: Games, Lands in the Clouds Tagged: D20, fantasy, great houses, grit, rules, settings, worldbuilding

Cultures of Northumbria: Zeelanders

January 23, 2018 by mgarcia Leave a Comment

In this series of articles, Michael Garcia shares various custom rules and handouts related to his worldbuilding for his ongoing Northumbria campaign.  The Zeelanders hail from lands to the northeast, across the great sea. Centuries ago, Zeelanders (called Frislanders in older texts) established several coastal city-states. A few centuries ago, one city crowned a king … [Read more…]

Posted in: Games, Northumbria Tagged: culture, fantasy, kingdom of zeeland, northumbria, people, pholtus, settings, society, world building, zeelanders

House of Arocon (Knowledge)

January 9, 2018 by rcbrooks

The House of Arocon is concerned with the preservation of knowledge from the past age and cataloguing the present age. Unsurprising their temples and building often serve as a type of library, while many who are part of the House run actual libraries or deal in information. While some may view them as purely academic,there … [Read more…]

Posted in: Games, Lands in the Clouds Tagged: Aroco, D20, fantasy, games, great houses, grit, lands in the clouds, LitC, rules, settings, worldbuilding

The Whip of Andrei Korsky

October 31, 2017 by mgarcia Leave a Comment

The Editor noticed that a certain magical whip has been instrumental in several battles during Mike’s Isenwald campaign, so I asked him to give us a write-up of the whip and its origin. He couldn’t remember much of the details about the session, but he did have this character profile for Andrei Korsky, which includes … [Read more…]

Posted in: Exploration of Isenwald, Games, Sessions to Remember Tagged: characters, D&D, dungeons & dragons, dungeons and dragons, equipment, fantasy, northumbria, role-playing, roleplaying, rpg, settings, treasure, world building, worldbuilding

House of Ascen (Good)

October 17, 2017 by rcbrooks

Guild member R.C. Brooks returns with more Lands in the Clouds, a home-brewed OGL setting and system. The House of Ascen, or simply Ascen, is the sect devoted to that which is good. More specifically, good is that which edifies. It heals the soul. In the world they are often the shelter for those dealing … [Read more…]

Posted in: Games, Lands in the Clouds Tagged: D20, fantasy, games, great houses, grit, lands in the clouds, LitS, rcbrooks, roleplaying game, rules, settings, worldbuilding

Deliver Us From Evil — Rules for an Exorcism Ritual

September 19, 2017 by mgarcia Leave a Comment

Deliver Us From Evil Optional Rules for the Ritual of Exorcism “And they cried, ‘Dominus, in Thy name, even wicked spirits are under our dominion!’ And He replied, ‘I saw the Enemy hurled from Heaven like a thunderbolt. You know I granted you power over all the powers of wickedness… Nevertheless, take not pride in … [Read more…]

Posted in: Games, Northumbria Tagged: cleric, clerics, demon, exorcism, fantasy, games, magic, possession, religion, roleplaying, rules, settings, world building

Maritime Salvage

August 22, 2017 by mgarcia Leave a Comment

Much of this material was created for use in my personal D&D campaign, so there are many references to places or states, but the rules themselves are generic enough to fit fantasy or historical games of any era from classical to Renaissance. Feel free to adapt this for your own uses by changing names and … [Read more…]

Posted in: Games, Northumbria Tagged: fantasy, isenwald, role-playing, roleplaying, rpg, rules, settings, world building
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