Tag: cgg

Faith in Play #26: Fields to Harvest

This is Faith in Play #26:  Fields to Harvest, for January 2020.


Last month I wrote about the impact the Christian Gamers Guild has had on Christians and on gamers.  I noted that there were now many other “geek ministries” trying to make a difference.  In fact, between when I wrote that article and when it appeared I began to wonder whether we had become superfluous.  Role playing games had moved almost entirely from feared activities suspected of cult and occult connections to mainstream entertainment embraced by ordinary people worldwide.  Video games now pull more income than movies, as an industry.  Board games are on the rise.  Even such “fringe” geek activities as anime and cosplay are moving into the mainstream.  Certainly there are still some believers who embrace errors taught decades ago about the evils of such entertainments, but they are a vanishing breed.  I thus wonder if my job, defending hobby games to Christians, has become moot.

Then an odd thing happened.

You may know that I write two article series published here at the Christian Gamers Guild.  This one, Faith in Play, was envisioned as a resurrection of the notions of the Faith and Gaming series originally published in the early aughts and still on our site, looking at the intersection between our faith and our leisure activities.  However, when it was proposed, our webmaster said he hoped it would include material similar to and possibly drawn from the Game Ideas Unlimited series I did weekly for four years at Gaming Outpost, most of it lost when that site died.  (Some of it has been preserved in French translation at the Places to Go, People to Be French site, and indeed I also wrote material for the Australian Places to Go, People to Be, and for RPGnet, RoleplayingTips.com, MysticAgesOnline, and several other role playing game sites, not all of which still exist.)  Not seeing that as part of the faith and play connection, I suggested instead that I do a second series, which eventually was named RPG-ology, strictly about role playing game play, design, and theory.  Thus I contribute two articles each month to the site, aimed at slightly different audience interests.

I was responding to a post on a Facebook role playing gamer group, and the question was something I had addressed in one of the RPG-ology pieces, so I linked the article.  As I recall it was one that had been only slightly edited from a Game Ideas Unlimited original, and so had once appeared nearly the same at Gaming Outpost.  Bryan has somehow cleverly set up the site such that such links are branded:  the image shows the name of the article and the Christian Gamers Guild logo when it appears in preview on social media sites.  Seeing the logo, one of the participants in the Facebook thread commented that he never read articles on Christian web sites.  He said they had a certain “smell” to them.

I don’t know quite how to react to that. Read more

Faith in Play #25: Impact

This is Faith in Play #25:  Impact, for December 2019.


Back in maybe 1981 when I first started explaining on contemporary Christian radio station WNNN-FM that Dungeons & Dragons™ was not some evil cult activity but a very Christian game, I was as a lone voice crying in the wilderness.  In 1997 when I first posted Confessions of a Dungeons & Dragons(TM) Addict, Webcrawler (the original search engine) and Yahoo! (at the time a directory maintained by people reading and indexing web pages) between them had a dozen pages on Christianity and role playing games—half of them against.  So sparse was the defense of gaming against the assaults of well-meaning misguided Christians that within days of my posting that page Reverend Jim Aubuchon knew it was there and invited me to join his newly-formed Christian Role Playing Game Association, which within two years would become the Christian Gamers Guild.

I’d like to say that I immediately saw the benefit of joining my ministry with that of others.  That is not how it happened—but I have told that story elsewhere.  Suffice it that God saw the benefit of putting me on their team.

Today the voices that rage against the evils of role playing games have been isolated to pockets of cranks, and most of the world knows that Dungeons & Dragons™ is not a cult but just a game, and a good game at that.  Meanwhile, there are so many people who in an organized way are involved in some kind of ministry involving gaming that there is a Facebook group specifically for such groups, and even though I am one of the moderators of that group and I have more than once read the article on this site naming many of them, Our Friends and Allies—August 2019 by Bryan Ray, I have no idea who they all are or what they all do.

Did we start something?

I can’t make any grand claims for the Christian Gamers Guild.  When Reverend Paul Cardwell joined us for a while, he was already working with The Committee for the Advancement of Role Playing Games.  I don’t know when Bill Walton launched The Escapist, but he has never been a member of our group to the best of my knowledge.  Michael Stackpole and Tracy Hickman were working on rebutting anti-D&D arguments independently of me for as long as I had been doing it.

On the other hand, I know that at least a few of those currently part of that group of game and hobby ministers were at one point members of the Guild now using their talents in other ways.  Further, I know that we had an impact beyond them.  Just recently (now a few months ago, but only days as I draft this) someone found me on Facebook and reported that two of the articles I wrote in the late 90s (the aforementioned Confessions and the recently unburied and republished Morality and Consequences:  Overlooked Roleplay Essentials) had had a positive impact on his life and marriage, as they helped persuade his wife that his gaming interest was not something evil.  That was someone I helped twenty years ago of whom I only just became aware.  They use to say in media that you will hear from one out of a hundred listeners or readers.  That suggests there were a lot more that I helped whom I will never know were helped.

So what, am I patting myself on the back and giving praise to the organization of which I am so visible a member?

That is not my intention.

I wrote that first article because I saw a wrong that needed to be addressed.  In fact, I drafted the original sometime in the mid eighties, based on notes from the arguments I’d made on the radio prior to that.  I did it because I saw a need.  It made it to the web in large part because I had it already largely drafted and needed material for a web site that would draw attention to the game I had just published.  I had no intentions nor expectations of becoming a recognized defender of hobby games—that was God’s decision.  What I want to convey to you is that if you do what God has put in front of you, if you right the wrongs you see at hand in the ways you see to do so, you will ultimately have far more impact than you imagine.  You will change lives simply by becoming involved in them.

There is a local pastor whose church is not more than five miles from my house; I know him because his mother and I attend the same church.  One particularly cold night he found a homeless man trying to shelter himself on the front steps of his church.  He took care of that man that night—but he thought he, and his church, ought to be doing more for the many homeless on the streets of their small city.  One had recently died trying to take shelter in or obtain clothes from a clothing donation box.  He started opening the church sanctuary on cold or stormy winter nights for homeless people to sleep on the pews.  He worked with other churches in the city and with city officials and police, establishing a program called Code Blue to identify potentially harsh weather, and soon managed to set up places where such people could sleep on such nights, not only in his city but in the two other major urban centers in our county.  This was not enough; creating something called the M25 Initiative (for Matthew chapter 25), he got people working on finding and fixing abandoned houses and moving homeless families into them.  They are approaching a hundred families so helped—and with their initiative, the State has passed legislation supporting such efforts in every county, and local businesses including the major hospital chain have helped fund and manage the program.  (The hospital says that putting people in homes reduces the numbers coming to the Emergency Room for shelter on such nights.)  Reverend Robin Weinstein has, I think, had far more impact on people’s lives than I have had, but it began because he insisted on giving a homeless man shelter on a cold night.

People always say, “Let yourself be used by God.”  Yet the hearers often respond, at least within themselves, “How?”  The answer is right here:  do what you see in front of you to help people and correct wrongs, and God will use you in that, and open more in front of you.


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