Tag: sherlock

Faith in Play #6: True Religion

This is Faith in Play #6:  True Religion, for May 2018.

In the earliest versions of Dungeons & Dragons™, the original role playing game from which all others (including those electronic games that call themselves “RPGs”) are descended, there was a rules section known as alignment.  Many players did not understand it; many gamers did not use it; it was often badly abused.  However, I think it was one of the best and most important parts of the game, and I often defended and explained it.

I am going to make the perhaps rather absurd claim that I am a recognized authority on the subject of alignment in original Advanced Dungeons & Dragons™.  I know, that’s ridiculous.  However, I am also going to prove it.  When Gary Gygax was promoting his Lejendary Journeys role playing game, he placed on his web site exactly two links to pages related to Dungeons & Dragons™  One was to my Alignment Quiz, which had already been coded into an automated version by a Cal Tech computer student and translated into German.  The other was my page on choosing character alignment in my Dungeons & Dragons™ character creation web site.  He apparently believed I had a solid understanding of the issues.

So big deal.  I’m an expert in a game mechanic concept that isn’t even used by most of the few people who still play that game.  However, even if you don’t use it, don’t play that game, I think alignment is important to understand, because ultimately the character alignment was the real religious beliefs of the characters in the game world.  Read more