Role playing games have been criticized for many things that are easily explained. Readers of this magazine don’t need to hear why the involvement of magic, false gods, or demons and devils isn’t a real objection to role playing per se. Or hear why it doesn’t matter if we play with non-Christians whose characters may reject God and His morality even more than they themselves have. But once all of these questions have been answered, one comes back that is not so easy to dismiss. Characters in role playing games have an alarming tendency to solve problems by the use of force, even what we would have to admit is at times violent, bloody, gory, unnecessary force. Yet Christians are called to turn the other cheek, to suffer when persecuted for the faith; in most games, that will get your character killed “right quick”—and this seems in some ways to mirror reality. Where would the world be today had not Christians in many countries joined with their countrymen to oppose Germany and Japan during World War II? And do we truly believe that Christians should not serve as police officers, soldiers, or in other potentially violent occupations? Although a few among us might say so, for most of us the idea that we should expect God to stop evildoers when we are not willing to do so ourselves is hardly more defensible than permitting them to continue harming others unopposed. Read more
Thanks to Goethe, there is a very compelling story of a man named Faust, a man who made a deal with the devil. The story has become something of a cultural idea, such that the word “Faustian” is used to describe any effort to achieve something at too great a cost. Faust, according to the story, sold his soul to the devil.
I have not read the book, I am embarrassed to admit; there are many great books I have not had the opportunity to acquire or the time to peruse. I have been exposed to the core of the story through educational television, so I am aware that the deal did not work out so well for Faust. He discovered that everything the devil gave him was a cheat, and everything he had that might have been good his supposed benefactor managed to ruin. Yet in the end he found redemption. What interests me more is the idea that someone might make such a deal with the devil and not have the kinds of complaints Goethe suggested for his protagonist. There are always stories of people who sold their soul to the devil for what they really wanted; those deals fascinated me. Read more
Not too long ago, I was asked whether there were any games which I thought were Satanic, which Christians should avoid. If you’ve read this series to date, you know my answer; but perhaps this time I have a different answer, a surprising answer. For from my personal experience, I can suggest that there is a game which Satan uses against me, to tear me down and pull me away from God. And so from my own experience I would be justified in saying that this is a game which Christians should not play, or at least should give careful consideration to the dangers before doing so.
The game is Solitaire.
Before you turn away, hear me out. There are dangers to this game that you have never considered. It has nothing to do with cards or games of chance per se, but with something deeper, something which Satan can use to undermine your faith if you are not careful. Read more
Some time ago while on an afternoon picnic with my wife the subject of my writing arose. (I write for the gaming industry, as my biographical information attests, so in a sense we were talking about my work.) The talk took a turn toward my responses to criticisms of role playing games and discussions I had had with others about this, something on which I am perennially working as well-meaning Christians send me scathing, offensive, insulting, hateful letters of condemnation for this “wickedness” in which I am involved and which I promote. One point I mentioned was the circular support created between “cult experts” and “police authorities”. Read more