We return to the frontier of Northumbria for another Beckett Family adventure.
The session began with the PCs newly returned from a foray to the ruined temple of Pholtus on nearby Settlers Mountain. They made it back to Blackwater Keep just in time to keep a dinner appointment with Lord Balin Blackwater. Several members of the party were still sorely wounded from the recent encounter with the indescribable ‘terror in the tower.’ Just before departing for the Keep, some Beckett kinsmen learned that the hated Mandrakes, their archenemies, some of whom had recently arrived in the Barony, had been active in their absence. The leader of the Mandrake party here was Sir Mallory, the second son to the cunning and twisted Mandrake patriarch, Lord Terrick. Several Becketts spotted Sir Mallory hunting and hawking with Lord Balin on the previous day, and many feared that he was poisoning Balin’s mind toward them. They were anxious about the impending dinner engagement.
The PCs just learned that their archenemies, the Black Hammers, had been in Arianport for weeks or more and had been behind a local smuggling ring to earn a steady income in this northern land. Though the PCs broke up that smuggling ring, the Hammers’ leader escaped, while other Hammers almost killed some PCs by immolation, first in a rowboat and later by setting the smuggling HQ aflame while the PCs were in the basement. Later, the PCs returned to find that the Hammers had also poisoned most of their hirelings and set their hunting lodge and stables on fire, resulting in six deaths and many casualties. One PC, Sir Tomo, rode to the Old Parish Church to get the aid of their friend and ally, Father Johann.
FROM THE DM:
This encounter was the culmination of some building tension between a PC knight and a local duelist, whom the Black Hammers hired to harass the PCs. He finally managed to get Sir Tomo alone. I did not arrange this battle in the snow to be a duel to the death, but the player surprised me in demanding that it be so. He was overconfident until a few rounds into the combat. By then it was too late. Yet, we played with house rules in which armor counts provides damage reduction so this fight was a classic of speed versus power. At the end, each combatant had about three hit points. Everyone at the table was holding their breath during the duel. Any textboxes contain text that I read during the game.
CAST OF CHARACTERS:
Diego de Vargas: Fighter and party leader Simi Longblade: Fighter, Diego’s right-hand man Sir Tomo Daegun: Fighter, Diego’s noble friend Gabriel Lucien: Thief, Diego’s spymaster Darocles Soterion: Magic User, Diego’s salvage master Ogedai: Ranger, Diego’s Illuk (think Mongol) ally Master Holgrim: Duelist Read more