More than two decades ago now, before I’d ever heard of role playing games or Dungeons & Dragons™ or the hobby game industry, I took an undergraduate course in creative writing, specifically writing fiction. I suppose I had some distant dream of retiring and writing the next great fantasy novel, and I thought this would help. It was a wonderful class, and I gained much from it.
Periodically we were required to write short pieces which would be as fragments of a story—descriptions of scenes, action sequences, and similar bits. One of these was an internal character sketch. To explain, when we read books there is always a perspective from which we are told the story. It can be an external perspective, as we would have watching a play or film, seeing everyone’s actions from the outside. But books permit us to come to the story from the thoughts, feelings, and perceptions of one of the characters, to know not only what happened, but how it affected this individual. So it is possible to describe a character externally, telling what he looks like, how he dresses and moves and what he does; but it is possible to describe a character internally, considering how he sees himself, how he reacts and what goes through his mind that leads him to the choices he makes. Read more